GameOgre
Adventurer
I was thinking about the rogue thread and wondering if rogue is subpar strait damage wise(still happy with my rogue though) what class has a edge over the others? Seems to me for strait melee damage the fighter with his eventual four attacks a round would have that edge but maybe I'm not seeing combinations or realizing class abilities combined with feats ect that might beat that.
From the non-minmax point of view it looks like they did a great job of making each class rock in its own way.
Anyone play a character yet that really seems to break bad on the bloody monsters?
From the non-minmax point of view it looks like they did a great job of making each class rock in its own way.
Anyone play a character yet that really seems to break bad on the bloody monsters?