Ok, I'm running an old 3.0 module for my gaming group (Necromancer Games' "The Hall of the Rainbow Mage"). In one of its more dastardly traps, a room full of acid is released. The text says that the acid does 2d4 points of damage per round to "all PCs, metal, leather, wood, cloth equipment and clothing" coming in contact with it. The text also specifies that "the powerful acid ignores Hardness values..." (p. 43 of the module). FYI, one character was splashed with the acid from head to toe while another got hit only up to waist-high.
It was reasonable for both characters to be able to exit the acid area within one round, so I rolled the dice and everything touched by the acid took 5 points of damage (an average roll). Now we were trying to figure out what could and what could not sustain 5 points of damage, ignoring hardness. We learned that magical weapons and armor have 10 extra hitpoints per +1 enhancement bonus. So they will be damaged but they will survive.
We are wondering, though, about other magic items, such as cloaks, gloves, and boots. We have not been able to find a rule saying that they get bonus hit points as well. Would they be toast? What about Bags of Holding? Would they be toast, too? (If so, I assume they would disgorge their contents onto the floor around the character that had been carrying them. Is that correct?) What about scabbards? Do they share the bonus of their magic items, or would they fall apart, causing the weapons they contained to fall to the floor (ie. into the acid)?
Any help you can provide would be appreciated. Thanks.
It was reasonable for both characters to be able to exit the acid area within one round, so I rolled the dice and everything touched by the acid took 5 points of damage (an average roll). Now we were trying to figure out what could and what could not sustain 5 points of damage, ignoring hardness. We learned that magical weapons and armor have 10 extra hitpoints per +1 enhancement bonus. So they will be damaged but they will survive.
We are wondering, though, about other magic items, such as cloaks, gloves, and boots. We have not been able to find a rule saying that they get bonus hit points as well. Would they be toast? What about Bags of Holding? Would they be toast, too? (If so, I assume they would disgorge their contents onto the floor around the character that had been carrying them. Is that correct?) What about scabbards? Do they share the bonus of their magic items, or would they fall apart, causing the weapons they contained to fall to the floor (ie. into the acid)?
Any help you can provide would be appreciated. Thanks.