occam
Hero
I'm unsure of how to interpret a couple of the Evocation wizard's class abilities with respect to spell level, and was wondering what others thought about them.
The first is Sculpt Spells, which says that "you can choose a number of [other creatures] equal to 1 + the spell's level". Should that be interpreted to mean the level of the spell, or the level at which it's cast (if cast using a higher-level slot)? The first interpretation seems more direct, but I could see the second also making sense. If you do rule it as the spell's intrinsic level, that could be a reason to use an intrinsically higher-level spell instead of casting something like burning hands with a higher-level slot into a crowd of friendlies. It could be an interesting tactical consideration, I suppose.
The other is Overchannel, which says: "When you cast a wizard spell of 5th level or lower that deals damage, you can deal maximum damage with that spell." Again, is "level" the intrinsic level of the spell, or the level at which it's cast? If you interpret it as intrinsic level, that would mean being able to cast fireball or cone of cold using a 9th-level slot and doing maximum damage. I'm not sure if that was the intent of this feature.
One thing I'm glad they clarified from the playtest: When you learn new spells upon gaining a level, cantrips aren't included.
The first is Sculpt Spells, which says that "you can choose a number of [other creatures] equal to 1 + the spell's level". Should that be interpreted to mean the level of the spell, or the level at which it's cast (if cast using a higher-level slot)? The first interpretation seems more direct, but I could see the second also making sense. If you do rule it as the spell's intrinsic level, that could be a reason to use an intrinsically higher-level spell instead of casting something like burning hands with a higher-level slot into a crowd of friendlies. It could be an interesting tactical consideration, I suppose.
The other is Overchannel, which says: "When you cast a wizard spell of 5th level or lower that deals damage, you can deal maximum damage with that spell." Again, is "level" the intrinsic level of the spell, or the level at which it's cast? If you interpret it as intrinsic level, that would mean being able to cast fireball or cone of cold using a 9th-level slot and doing maximum damage. I'm not sure if that was the intent of this feature.
One thing I'm glad they clarified from the playtest: When you learn new spells upon gaining a level, cantrips aren't included.