What Happened to the Sticks to Snakes Spell?


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It could most likely be mimiced by a Summon Monster/Natures Ally spell of the approiate level. Or design a new one based on those guidelines. Something like...

Sticks to Snakes
Transmutation
Casting Time: 1 Standard Action
Duration: 1 round per level
Level: Clr 3?
Effect: One or more creatures, no two of which can be more than 30 ft. apart

When you throw down a large staff from your hands upon completion of this spell, it transforms into either a medium constricter or a medium viper for the duration of the spell. At the end of the spell it changes back to its staff form.

Alternativly, you can also cast down a handfull of small sticks, and 1d4+1 of them will turn into tiny vipers.
 

Sticks to Snakes was converted in Dragon# 317, as part of a Silicon Sorcery article. That's the only instance of the spell in 3E rules I am aware of.
 


Since the summon monster series of spells enables a cleric to summon vipers and constrictors at various levels, sticks to snakes is superfluous in my view.
 

Timely Drought said:
Bloody hell. It was so much fun. Anyone remember the general specifications? I'm afraid I no longer have my second edition books.

Neither do I. But I've got my 1st edition books:

Sticks to Snakes (Alteration) Reversible
Clerical spell

Level: 4
Range: 3"
Duration: 2 rounds/level
Area of effect: 1 cubic "
Components: V, S, M
Casting Time: 7 segments
Saving Throw: None

- within the area of effect, the cleric can turn a number of sticks into snakes equal to their level.

- magic items are not affected.

- 5% chance/level that each snake is poisonous.

- material component is a small piece of bark and several snake scales.

Druids get it as a 5th level spell with a 4" range.
 

Whoa, I had totally forgotten the 1E wackiness of measuring everything in scale inches. I feel so old.

An inch works out to what, ten feet? (Or was it ten yards?)
 


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