What are your favorite aspects of D&D?

What are your favorite aspects of D&D?

  • Roleplaying, then Adventuring, then Advancement

    Votes: 21 35.0%
  • Roleplaying, then Advancement, then Adventuring

    Votes: 4 6.7%
  • Adventuring, then Roleplaying, then Advancement

    Votes: 19 31.7%
  • Adventuring, then Advancement, then Roleplaying

    Votes: 7 11.7%
  • Advancement, then Roleplaying, then Adventuring

    Votes: 3 5.0%
  • Advancement, then Adventuring, then Roleplaying

    Votes: 4 6.7%
  • Other (explain)

    Votes: 2 3.3%

ForceUser

Explorer
Roleplaying involves social interaction, characterization, politics, solving mysteries, and figuring out campaign plots.

Adventuring is dungeoncrawling, wilderness exploration, combat, and figuring out puzzles, traps, and logic problems.

Advancment is leveling and the accumulation of wealth, prestige, and/or social rank.

What do you prefer, and how does your campaign break down?
 

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I perfer adventuring, mainly because if I'm not ACTIVELY doing something (even if it's just tracking someone) I get bored. Roleplaying is fine and CERTAINLY can be fun. But leveling/advancement only matters to me AFTER I've done some of the other two.
 

The key for me and my group is the adventure. The dungeon crawl...the battle against the arch lich...the sword of power that we looted from the Giant King...etc. Roleplaying is fun, but they would get bored if we had session where they weren't risking their necks in the line of fire.
 

I voted wrong...

I voted role-playing, advancement, and adventuring, but i probably should have put adventuring, advancement, roleplaying.

Oh well, they are all very important. Good poll!
 

oops I voted wrong too

I put advancement then roleplay then adventuring but I should probably put adventuring over roleplay.

I usually am trying to advance my power/wealth or social connections so I put advancement first.

I love figuring out and exploring things so the plot analysis of roleplaying description captured me but I think that counts as adventuring more.

I love finding out the bits of lore or working out how dynamic plots are going and working toward goals.

As a DM I focus on adventuring, the nitty gritty details of the experiences and making things work logically plotwise and in the discrete immediate elements the characters are dealing with. I find that neat roleplay just occurs naturally out of that focus and the PCs pursue advancement on their own.
 

I voted for Adventuring, then Roleplaying, then Advancement.

From a DM standpoint, though, I enjoy the roleplaying part - coming up with new socities/cultures/religions, etc. to pit against (or as allies to) my players.

And, not part of this survey, though, but my "real" favorite aspects are:
1) Social Aspects. Getting together with a bunch of friends and having fun.
2) Creative outlet.

Those are much more important to me than how many gold pieces my character has. :)
 


It's called Dungeons and Dragons, read as "go in the dungeon and KILL the dragon", but nothing beats an emotional breakdown over an imaginary topic.

Paperwork kills me, but I'm the DM. I must enjoy pain.
 

As the first "Other" to post, let me explain....

My favorite aspect of D&D is doing all those things, with a great group of people.

It really could be playing TiddlyWinks, as long as you've got a great group.

Having said that, my preference (of the moment) is:

Adventuring, Role-playing (a close 2nd), and Advancement (a distant 3rd).

But I get a lot of Role-playing in online games, so if I didn't play in on-line games, I'd probably want a lot more role-playing in my regular group and that would be #1.
 


As the second one to vote Other, here is my take.

It varies, depending upon the campain, the DM, what is going on in real life and other things. For some periods/campians it is one thing over the others and later that year or in a different campian the order is diffrent. Different settings/genera will make one thing more satisfing then the others simply because it fits better.
 

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