We are losing ambidexterity?

If we lose ambidexterity then what happens if my 1st level rogue wants to throw a dagger with each hand at the same time?

Should be be taking the rapid shot feat and doing it that way?

Before I figured he was fighting with two weapons both light and then took the ambidexterity feat which meant both daggers flew at a -2 to hit. Then if I wanted to throw three daggers then I took rapid shot and threw 3 daggers at a -4 to hit. Sure this wasnt the greatest chance to hit but when I went up levels and had a nice dex I could throw 4 daggers at 5th level and had a chance on the first round of combat of getting 3 ranged sneak attacks via those daggers.
 

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DocMoriartty said:
If we lose ambidexterity then what happens if my 1st level rogue wants to throw a dagger with each hand at the same time?

You take Two-Weapon Fighting which now incorporates Ambidexterity into it automatically.
 


I thought two-weapon fighting was for melee only, but I can't find any such restriction explicitly in the rules.

From the srd:

Two Weapon Fighting
If a normal character (i.e. a character without the multiattack and/or multidexterity feats) wields a second weapon (fights two handed), that character can get one extra attack per round with that weapon. Fighting in this way is very hard, however, and the character suffers a -6 penalty for regular attacks with the first hand and a -10 penalty to the attack with a other hand. A character can reduce these stiff penalties in three ways:
* If a character's second weapon is light, the penalties are reduced by 2 each.
* The Ambidexterity feat reduces the penalty against the second weapon by 4.
* The Two-Weapon Fighting feat reduces both penalties by 2.

And from the feat descriptions

Ambidexterity [General]
Prerequisite: Dex 15+.
Benefit: The character ignores all penalties for using an off hand. The character is neither left-handed nor right-handed.
Normal: Without this feat, a character who uses his or her off hand suffers a -4 penalty to attack rolls, ability checks, and skill checks. For example, a right-handed character wielding a weapon with her left hand suffers a -4 penalty to attack rolls with that weapon.
Special: This feat helps offset the penalty for fighting with two weapons.

Two-Weapon Fighting [General]
Benefit: The character's penalties for fighting with two weapons are reduced by 2.

So going two fisted guns, John Woo style, is not as clear as I thought it would be.
 

maddman75 said:
Ambidexterity does not affect thrown weapons. To do that, you need Rapid Shot.

Actually, there has been a power play about thrown axes using TWF. As it stands in 3e, TWF does apply to thrown weapons.
 

maddman75 said:
Ambidexterity does not affect thrown weapons. To do that, you need Rapid Shot.

I've seen many people take that position, but I've never seen it spelled out clearly and officially.

The way I handle the feats is that TWF is for anything that would require two hands acting separately (swords, axes, hatchets, stars) and Rapid Shot is for maximizing a device (basically bows). So, TWF would allow someone to chuck hatchets faster (although they will probably want Quick Draw, too), but Rapid Shot won't impact them.

The rationale is that I see much more similarity in chopping with a weapon in each hand and tossing a weapon with each hand than I do between firing a bow twice and chucking two weapons. The former seems an obvious relation, while the latter doesn't seem to be even remotely similar.
 

How would be able to throw 4 daggers as a 5th level Rogue? I could only see a max of 3 and that would be at a -6, -6, -4 to hit. And as it has been said before they rolled it into TWF which means for one feat you get better attacking. So you could throw 3 daggers at a -4,-4,-2 to hit.
 

TWF is melee only. See the PHB, under Crossbows:

"A Medium-size or larger character can shoot, but not load, a heavy crossbow with one hand at a -4 penalty. A Medium-size or larger character can shoot a heavy crossbow with each hand at a -6 penalty, plus the usual -4 penalty for the off-hand attack (-6 primary hand/-10 off hand). The Two-Weapon Fighting feat does not reduce these penalties because it represents skill with melee weapons, not ranged weapons. The Ambidexterity feat lets someone avoid the -4 off-hand penalty (-6 primary hand/-6 off hand)."

I know. Funny place to hide that rule.

As a complete aside, "stewardesses" is the longest word touch-typed solely with the left hand on a QWERTY keyboard.

Greg "Not really ambidextrous" Oi
 

Zhure said:
TWF is melee only. See the PHB, under Crossbows:
The Two-Weapon Fighting feat does not reduce these penalties because it represents skill with melee weapons, not ranged weapons.

But a dagger is a melee weapon, not a ranged weapon, even if it is thrown. A throwing Axe is listed under melee (PHB98), not ranged, so I see know reason why a thrown dagger would be considered a ranged weapon. And if it is a melee weapon then it is inclusive under TWF
 

Datt said:
How would be able to throw 4 daggers as a 5th level Rogue? I could only see a max of 3 and that would be at a -6, -6, -4 to hit. And as it has been said before they rolled it into TWF which means for one feat you get better attacking. So you could throw 3 daggers at a -4,-4,-2 to hit.

Actually, my question was more along the lines of "where is he getting those daggers from to attack with in the first place", but then I realized he must have quickdraw, which I believe he's combining with Rapid Shot to become dagger-o-matic. Must carry bandoliers of the things. :)
 

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