Quickleaf
Legend
I'm looking for inspiration to design a water-based puzzle, a more complex version of the water jug puzzle in Die Hard, which involves the whole party.
The story is the PCs journey to a flooded ruin to recover a lost crown. For this encounter they reach a waterworks control room of sorts and need to move water around flooded chambers to move onward. I'm planning on it being a solo puzzle, coupled with a skill challenge involving the ghostly guardian.
Any links or ideas are appreciated.
The story is the PCs journey to a flooded ruin to recover a lost crown. For this encounter they reach a waterworks control room of sorts and need to move water around flooded chambers to move onward. I'm planning on it being a solo puzzle, coupled with a skill challenge involving the ghostly guardian.
Any links or ideas are appreciated.
