maritimo80
First Post
Expect to find in this new DMG, the distances to sight, smell and hearing, as well as distances to meetings, but unfortunately not found.
So I ask all of you:
1) What is the distance to view (DAY) the following terrains / conditions? (Stealth and detetion)
a) Sparse Forest
b) Medium Forest
c) Dense Forest
d) Moor (Marsh)
e) Swamp (Marsh)
f) Gentle Hill
h) Rugged Hill
i) Montain
j) Desert
l) Desert with dunes
j) Desert with sandstorm
l) Plains
l) Underwater
2) The night or in dim light distances are reduced to how many times?
3) The distance which a character can smell (perception) an enemy for example behind cover?
4) The distance which a character can hear the low noise (perception) of an enemy for example behind cover?
5) The enemy being for example behind a wall in another room, how far a character can hear the low noise (perception) and smell (perception) of an enemy?
So I ask all of you:
1) What is the distance to view (DAY) the following terrains / conditions? (Stealth and detetion)
a) Sparse Forest
b) Medium Forest
c) Dense Forest
d) Moor (Marsh)
e) Swamp (Marsh)
f) Gentle Hill
h) Rugged Hill
i) Montain
j) Desert
l) Desert with dunes
j) Desert with sandstorm
l) Plains
l) Underwater
2) The night or in dim light distances are reduced to how many times?
3) The distance which a character can smell (perception) an enemy for example behind cover?
4) The distance which a character can hear the low noise (perception) of an enemy for example behind cover?
5) The enemy being for example behind a wall in another room, how far a character can hear the low noise (perception) and smell (perception) of an enemy?