Magus Coeruleus
Explorer
I have some questions about the magic weapon property known as...
2) Would deathward protect against this extra damage?
3) Does it seem reasonable to assume that if the wielder or target is unaffected by the damage that neither takes damage since there is no "resonance" between them?
4) Would striking an undead creature actually heal it while hurting the (presumably living) wielder, and vice versa for an undead wielder and living opponent?
5) Can/should the wielder be able to suppress the vicious effect or should it be obligatory on every hit?
1) Is it fair to assume this damage is of the negative energy type, given the prereq spell enervation? if not what kind of damage is it?Vicious
When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder. Only melee weapons can be vicious.
Moderate necromancy; CL 9th; Craft Magic Arms and Armor, enervation; Price +1 bonus.
2) Would deathward protect against this extra damage?
3) Does it seem reasonable to assume that if the wielder or target is unaffected by the damage that neither takes damage since there is no "resonance" between them?
4) Would striking an undead creature actually heal it while hurting the (presumably living) wielder, and vice versa for an undead wielder and living opponent?
5) Can/should the wielder be able to suppress the vicious effect or should it be obligatory on every hit?