Pathfinder 1E Version 10.7 of the Pathfinder files for Hero Lab is now available!

Aaron Beal

First Post
Today's release is mostly to get the remaining Occult Adventures playtest classes out as well as a few more bugfixes. It also includes a new feature, equipment sets! Paizo's monthly book releases have been pushed back to the 24th, so we are planning another release early next week!

New Releases!

  • The remaining classes from the Occult Adventures Playtest are now available, making the Occult Adventures Playtest complete!


Enhancements & Changes

  • Characters can now set up equipment sets on the weapons tab, which are pre-defined equip states for weapons and shields. Once you've set up several equipment sets, you can change to a different set with a single click. Also, when generating a statblock, if there are equipment sets defined, the statblock will be built with those, instead of listing all of a character's weapons. The "Print Equipment Sets" option on the Weapons tab also gives you the option to show the weapon sets on the printout. The equipment sets can be clicked and dragged to re-order them, and the printout will show the same order as the Weapons tab, so that you can prioritize your equipment sets.
  • Skills now include the full descriptions from the core rulebook!


Bug Fixes

  • The Scavenger alternate racial trait wasn't applying its Appraise bonus.
  • Charmed Life was showing an activation box, and wasn't displaying its bonus correctly.
  • Traits that need to have something selected by the user were showing on the In-Play tab, even if their selection was not something that you can change in play.
  • The Cleric (Theologian)'s Domain Secret ability could not select a spell.
  • The Constrictor Snake, Black Bear and Polar Bear races were incorrectly assigned to the SRD Animals option, instead of Bestiary Free Content and Bestiary 1, which meant that when imported from the Encounter Builder, there were errors in their portfolios.
  • The negative levels adjustment wasn't being applied correctly to individual combat maneuvers.
  • The Rod of Absorption was being reset by the night's rest button.
  • Arcanists weren't displaying their spells per day information on the character sheet.
  • The elven paladin favored class bonus was increasing the die size for lay on hands instead of adding a bonus.
  • Snakescale armor wasn't marked as not allowed for Pathfinder Society play.
  • Bracers of the merciful knight was missing its usage tracker.
  • Glass was missing as a material for weapons.


Data File Authoring

  • The editor now can copy procedures, so users can view the previously unviewable code or they can also create their own.
  • Added the Hero.TowAtkPen2 tag. Instead of equipped tower shields applying an untyped penalty to attack themselves, they apply this tag to the hero, which signals every weapon to apply the penalty to themselves. This change was necessary because each equipment set needs to decide penalties based on its own unique equip state, rather than those of the hero in general.
  • Added the wTowerPen field to weapons, based on the presence of the Hero.TowAtkPen2, this field applies a penalty to the weapon's attack.
  • The function of the Helper.TowAtkRed tag has been altered slightly. It should now be applied to the hero rather than to each tower shield.
  • Metamagics now have the option to select a required feat, and once selected, Hero Lab will build a prereq to require that feat before that metamagic can be added. The existing metamagics that can take advantage of this have had their feat prerequisites removed and replaced with this option.
  • Metamagics now each generate an MMAllowed tag with their Id. If this tag is present in the gizmo of the custom spell the metamagic is being added to, that metamagic is legal, even if the character doesn't have the required feat. This can be seen in use on the Domain Secret ability of the Cleric (Theologian) archtype.
 

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