Vampire Sunlight Protection

thundershot

Adventurer
Hm.... for an upcoming campaign, I need a Vampire to be able to go out into the sun without dissolving. The powers don't matter... only the ability to exist in the daylight. Any feats or magic items or anything that might help?



Thanks
Chris
 

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thundershot said:
Hm.... for an upcoming campaign, I need a Vampire to be able to go out into the sun without dissolving. The powers don't matter... only the ability to exist in the daylight. Any feats or magic items or anything that might help?

Dunno if it quite works for you, but the Nosferatu in Denizens of Darkness (Ravenloft 3e MM) is a vampire subtype unaffected by daylight. Has slightly different powers from a vampire, too, more like the old Dracula movie vamps than the standard DnD one.
 

hurm...

Well there is a clerical spell created by a servitor vampire of the vampiric clone of Manshoon in FR. I think it is detailed in the Lords of Darkness supplement.

*double checks*

Yep, Night's Mantle, page 187 in Lords of Darkness. 4th level Cleric Spell, 10min per level, and a material component of of 1000gp worth of powdered ruby.
 

SPOILER for Heart of Nightfang Spire...
doesn't Gulthias have some kind of magic item that allows him to go out in daylight unaffected? or did my DM just make that up?
 

The FRCS and the Underdark book has some magic spells and items that Drow can use to go out in sunlight and not be bothered. Not sure if they would work for a vampire, but if they cover the whole body I imagine they would.
 
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The villain in question became a vampire many years ago under 2E, and escaped rather quickly. I was going to bring the character back as a villain for the new group, but I really need something for the sunlight problem. Using powers in the day can even be suppressed, I just need the ability to be active in the daylight... Hrm...

Keep 'em coming! :D


Thanks
Chris
 

There's a spell from Dragon #304 that also fits the bill (I suppose I'm okay reprinting it here).

Semblance of Life
Necromancy
Level: Sor/Wiz 7
Components: V, S, M
Casting Time: 1 action
Range: Personal
Target: You
Duration: 10 minutes/level

You sacrifice some of your undead qualities in order to protect yourself against some undead vulnerabilities. You gain the gollowing defenses:

-You appear living, rather than undead, to all mundane and magical inspection (including detect undead.
-You are no longer vulnerable to turning/rebuking or to spells that specifically target undead (such as invisibility to undead)
-You are not harmed by sunlight, nor do you take damage from spells such as searing light and sunbeam.
-If you are a vampire, you are no longer repelled by garlic, mirrors, or holy symbols, and you can cross running water and enter a home without an invitation.
-You are healed by positive energy and cure spells, and wounded by negative energy and inflict spells, though you remain immune to energy drain and ability drain.

You lose the following qualities:
-You are subject to mind-affecting spells and vulnerable to specific spells (such as charm person) as though you were a living creature of your former creature type.
-You lose any energy drain, ability drain, or ability damage attack form you possess.
-You lose any damage reduction you possess.
-If you are in corporeal or exsist on the Ethereal Plane, you become fully solid and material.

Material Component: A gem worth at least 100gp, carved into the likeness of a human face. The gem shatters at the end of the spell's duration, and the spell ends prematurely if the gem leaves your person before then.
 

Well, Dracula himself went about in daylight, so I would think there is nothing against this. Just figure what sort of addition to the CR this would be and go from there.

OTOH, I tend to look upon vampires as leeches with legs and if a one-way ticket to Santa Barbara will take them out of the world, I'm all for it! ;)
 

You know that is a freaking myth. I will try to find it but someone had a vampire template PrC that gave powers as the vampire went up in those levels, at 4th level they got a resist sunlight, DC to spend level of X in sun fail was half they time.
 


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