Just because it isn't explicitly listed doesn't mean it can't happen.
Though beware that it may not be everything expected. With an INT of 4 I would put it under the Intelligent Mount section, which means it acts on it's own initiative and you won't be able to move it on your initiative.
The Iron Defender has a static initiative of "shares your initiative count, but it takes it turn immediately after yours". So after you take your turn, it take it's turn and move. If you need to get somewhere for the beginning of your turn, you're out of luck.
If your DM doesn't put it under Intelligent Mounts (and there's no clear guidelines what Intelligent means), then you can move it on your own initiative, but it's not taking any actions on it's own - specifically the default Dodge action.
So either way has potential drawbacks vs. not riding it.
(Personally, I'd probably follow the RAF and just allow it to work as expected - act as a non-intelligent mount but take the dodge action if no other command is given. I don't see a balance issue, and considering it's static AC and moderately low HPs I think that's sort of needed. But that's me making a ruling for my table.)