Lazybones
Adventurer
I'm sure this was discussed earlier, probably around the time 4e came out, but I couldn't find it in any of the nearby threads in this forum. I didn't see these mentioned in the collected errata thread, or in the Wizards errata list.
I was reading through Keep of the Shadowfell and the Monster Manual, and was having some difficulty in understanding how the kobold stats work out. I wasn't sure if they were just pervaded with errors, or if I was missing something.
For example, a majority of the stat blocks in Shadowfell have wrong stat modifiers. Some of these were fixed in the MM, but in the Wyrmpriest entry it still says that a 9 stat is a +0 modifier, and 17 is a +4. I'm assuming these are just errors, as the slinger has the right values, but they're not mentioned in the errata lists.
I'm having a tougher time trying to see where they came up with the kobold attack values. Minions, for example, throw javelins with a +5 attack. But in the Player's Handbook, it says that javelins are "heavy thrown," which AFAICT means that they use strength and not dexterity for the attack and damage modifier. Shouldn't the attack value be -1 (Str) +2 (Prof) +0 (Level) for a total of +1?
Similar questions for the skirmisher. I assume it's using the spear in melee (i.e. not throwing away its only weapon). The attack value given is +6, but shouldn't it be +1 also? And the damage 1d8-1?
And for the dragonshield, it gets a +7 and 1d6+3 damage, but with 14 Str shouldn't it be +2 (Str) +3 (Prof) +1 (Level*1/2) for +6, 1d6+2?
It looks like the Slyblade's basic attack is also off by a lot.
I'm wondering if it just says somewhere that monsters don't follow the same rules as PCs in this edition and I just missed it. hanks in advance for any clarification you can provide.
I was reading through Keep of the Shadowfell and the Monster Manual, and was having some difficulty in understanding how the kobold stats work out. I wasn't sure if they were just pervaded with errors, or if I was missing something.
For example, a majority of the stat blocks in Shadowfell have wrong stat modifiers. Some of these were fixed in the MM, but in the Wyrmpriest entry it still says that a 9 stat is a +0 modifier, and 17 is a +4. I'm assuming these are just errors, as the slinger has the right values, but they're not mentioned in the errata lists.
I'm having a tougher time trying to see where they came up with the kobold attack values. Minions, for example, throw javelins with a +5 attack. But in the Player's Handbook, it says that javelins are "heavy thrown," which AFAICT means that they use strength and not dexterity for the attack and damage modifier. Shouldn't the attack value be -1 (Str) +2 (Prof) +0 (Level) for a total of +1?
Similar questions for the skirmisher. I assume it's using the spear in melee (i.e. not throwing away its only weapon). The attack value given is +6, but shouldn't it be +1 also? And the damage 1d8-1?
And for the dragonshield, it gets a +7 and 1d6+3 damage, but with 14 Str shouldn't it be +2 (Str) +3 (Prof) +1 (Level*1/2) for +6, 1d6+2?
It looks like the Slyblade's basic attack is also off by a lot.
I'm wondering if it just says somewhere that monsters don't follow the same rules as PCs in this edition and I just missed it. hanks in advance for any clarification you can provide.