RangerWickett
Legend
D&D makes combat easy. There are tons of monsters and class-type combinations to fight, and thanks to recent Hong Kong-inspired Hollywood action flicks, it's hard not to think, "Wow, that'd make a cool place for a fight scene."
However, roleplaying is a little harder. Often, adventures boil down to strings of fights tied together by plot (often simply, "These guys are bad, so you should kill them all"). With roleplaying encounters, you have to pay more attention to who the PCs are, and what types of things your players like to do, whereas with combat, you know that D&D has you covered, since all the classes are supposed to be balanced in a fight.
So, what I'm looking for is a nice thread providing ideas and suggestions for different types of roleplaying encounters, and advice for running them or coming up with some of your own.
I have recently been informed by one of my players that, no, being asked by a guard, "What just happened here?" does not constitute a roleplaying encounter, unless the party is under suspicion or something. Apparently I've been slacking off in the character interaction part of the game recently, so I'd like some ideas to help get my mind kick-started again.
However, roleplaying is a little harder. Often, adventures boil down to strings of fights tied together by plot (often simply, "These guys are bad, so you should kill them all"). With roleplaying encounters, you have to pay more attention to who the PCs are, and what types of things your players like to do, whereas with combat, you know that D&D has you covered, since all the classes are supposed to be balanced in a fight.
So, what I'm looking for is a nice thread providing ideas and suggestions for different types of roleplaying encounters, and advice for running them or coming up with some of your own.
I have recently been informed by one of my players that, no, being asked by a guard, "What just happened here?" does not constitute a roleplaying encounter, unless the party is under suspicion or something. Apparently I've been slacking off in the character interaction part of the game recently, so I'd like some ideas to help get my mind kick-started again.