Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7824636" data-attributes="member: 6855223"><p><strong>Y 2: Days 164 - 168: From Wolverines to Bergbaulager</strong></p><p></p><p>[ooc]All characters and companions receive 5 DP.[/ooc]</p><p></p><p>Sheldon nods at Tor, "<span style="color: rgb(97, 189, 109)">I'll bet the smith you know in Bergbaulager can do that</span>."</p><p></p><p>The meat, as it turns out, has an acrid odor and does not seem fit to eat, even Turtle crinkles his nose at it.</p><p></p><p></p><p></p><p>With the healing power that can be woven by the collective effort of the Seekers, repairing the forearm of Vadin becomes a trivial matter of only a few minutes time. Merin adds detail and notes to the continuation of his mapping of the party's travels.</p><p></p><p></p><p>[spoiler=Animal Preparation]Skinning: Mind + Knowledge + Wisdom + Acuity + Commercial + Mercantile + Trades</p><p>Empathy: Essence + Adhesion + Invocation + Synergy + Collegiate + Divination + Mysticism[/spoiler]</p><p>It is decided to delay a day and collect what could be useful from the felled wolverines, though further examination will be done while continuing on to the destination. Skinning the wolverines is more difficult than expected, and the meat is entirely inedible, except for a few of the organs, which Turtle consumes. After the preparation is complete, the Seekers find themselves in possession of six hides totaling 240% coverage, which should bring a good trade from Swift Raven and Fallen Leaf.</p><p>[spoiler=Alchemical Analysis]Bending: Mind + Knowledge + Wisdom + Acuity + Will + Discipline + Resolve + Commercial + Mercantile + Trades + Bending</p><p>Empathy: Essence + Adhesion + Invocation + Synergy + Collegiate + (Divination + Mysticism + Cohesion + Evocation + Emulsion)[/spoiler]</p><p>As it turns out, wolverines are quite the reservoir of proclivities for Way Lines. Their heart blood and jaw bones are beneficial to the aberrative manipulation of Mystical Way Lines. Their tails are found to enhance the adhesion and their teeth may be used to augment the manipulation of Mystical Way Lines by those tuned to Academics. Lastly, their eyes may be used for the ideological manipulation of Mystical Way Lines to detrimental ends.</p><p></p><p>The remainder of the trip to Bergbaulager is uneventful. The Maldrog welcome the Seekers joyously and invite them to share ale and tell stories of their travels. The Seekers are disappointed to learn that their friends, The Prospectors, are out on their own adventures with an unknown return date.</p><p></p><p>It is estimated to take up to ten days to complete the trade of coral for fabric with the Hebrian people, but the Maldrog seem convinced that the Hebrians will gladly exchange fairly for the exotic piece of red coral.</p><p>[spoiler=Character Statistics]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: full health</p><p>Tunic: 59</p><p><span style="color: #4b0082"><strong>Torvald</strong></span>: full health</p><p>Surcoat: 69</p><p><span style="color: #0000ff"><strong>Merindell</strong></span>: full health</p><p>Surcoat: 79</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: full health</p><p>Vest: 29</p><p><span style="color: #800000"><strong>Sannit</strong></span>: full health</p><p>Stone Bolts: 10</p><p>Tunic: 59</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: full health</p><p><strong>Turtle</strong>: full health</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: full health</p><p>bracer: 20 - 4 = 16</p><p>tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 23 clams</p><p>10 Gold Ingots (200 clams)</p><p>40 Dublins: (gold coin, 800 clams)</p><p>42 Rupees: (silver coin, 420 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/spoiler]</p><p>[spoiler=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>2 decorative saddles (San-Bolo)</p><p>5 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>10 Iron Bricks</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/spoiler]</p><p>[spoiler=Current Inventory][ooc]<strong>Animal</strong>:</p><ul> <li data-xf-list-type="ul">Giant Eagle Hide: 100% cover (soak: 10, deflect: 10)</li> <li data-xf-list-type="ul">Giant Eagle Skull:</li> <li data-xf-list-type="ul">Giant Eagle Talons: 10</li> <li data-xf-list-type="ul">Spider Fangs: 5 pair: (+ Cohesion){-Mind / -Will x2}</li> <li data-xf-list-type="ul">wolverine hides: 240% cover</li> </ul><p><strong>Metal</strong>:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 14 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Tin Ingots: 10 (+ Persona) {Muddle x2, - Persona x2}</li> <li data-xf-list-type="ul">Lead: 2 {Rend x2, -Health x2}</li> <li data-xf-list-type="ul">Iron Ingots: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Aluminum Ingots: 7 (+ Motility) {Thump x2}</li> <li data-xf-list-type="ul">Chromium Ingots: 1 (+ Strength) {Rejuvenate x2}</li> <li data-xf-list-type="ul">Magnesium: 5 (+ Will) {Soothe x2, Mend x2, +Health x2}</li> <li data-xf-list-type="ul">Copper: 1 (+ Persona) {-Persona x2, Shock x2}</li> <li data-xf-list-type="ul">Molybdenum: 9 (+ Motility)</li> <li data-xf-list-type="ul">Palladium: 2 {sound x3}</li> <li data-xf-list-type="ul">Silver: 1 (+Will) {-Will x3}</li> </ul><p><strong>Plant</strong>:</p><ul> <li data-xf-list-type="ul">nothing here at this time</li> </ul><p><strong>Stone</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 5 (Thump x2)</li> <li data-xf-list-type="ul">Bloodstone: 4 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Sunstone: 1 (+ Persona) {Charm x2}</li> <li data-xf-list-type="ul">Heartstone: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Carbone Bricks: 1 (Heat x2)</li> <li data-xf-list-type="ul">Lodestone: 1: {Thump x2}</li> <li data-xf-list-type="ul">Slickstone: 1: {Cool x2}</li> <li data-xf-list-type="ul">Livestone: 3 (+ Strength) {Restoration x2}</li> <li data-xf-list-type="ul">Milkstone: 1 (+ Will) {Harmony x2}</li> <li data-xf-list-type="ul">Emberstone: 1 (+ Cohesion) {Charm x2}</li> <li data-xf-list-type="ul">Waterstone: 1 (+Motility)</li> <li data-xf-list-type="ul">Nightstone: 1 (+Adhesion) {darken x3}</li> <li data-xf-list-type="ul">Ruddystone: 1 (+Health)</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Unknown Items][ooc]Bird Skull (Heron):</p><p>Red Coral: 10 ingot piece[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries][ooc]</p><p>Hidden Valley in the Western Jungle</p><p>Secluded Lake in Western Jungle with Mysterious Island[/ooc][/spoiler]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7824636, member: 6855223"] [B]Y 2: Days 164 - 168: From Wolverines to Bergbaulager[/B] [ooc]All characters and companions receive 5 DP.[/ooc] Sheldon nods at Tor, "[COLOR=rgb(97, 189, 109)]I'll bet the smith you know in Bergbaulager can do that[/COLOR]." The meat, as it turns out, has an acrid odor and does not seem fit to eat, even Turtle crinkles his nose at it. With the healing power that can be woven by the collective effort of the Seekers, repairing the forearm of Vadin becomes a trivial matter of only a few minutes time. Merin adds detail and notes to the continuation of his mapping of the party's travels. [spoiler=Animal Preparation]Skinning: Mind + Knowledge + Wisdom + Acuity + Commercial + Mercantile + Trades Empathy: Essence + Adhesion + Invocation + Synergy + Collegiate + Divination + Mysticism[/spoiler] It is decided to delay a day and collect what could be useful from the felled wolverines, though further examination will be done while continuing on to the destination. Skinning the wolverines is more difficult than expected, and the meat is entirely inedible, except for a few of the organs, which Turtle consumes. After the preparation is complete, the Seekers find themselves in possession of six hides totaling 240% coverage, which should bring a good trade from Swift Raven and Fallen Leaf. [spoiler=Alchemical Analysis]Bending: Mind + Knowledge + Wisdom + Acuity + Will + Discipline + Resolve + Commercial + Mercantile + Trades + Bending Empathy: Essence + Adhesion + Invocation + Synergy + Collegiate + (Divination + Mysticism + Cohesion + Evocation + Emulsion)[/spoiler] As it turns out, wolverines are quite the reservoir of proclivities for Way Lines. Their heart blood and jaw bones are beneficial to the aberrative manipulation of Mystical Way Lines. Their tails are found to enhance the adhesion and their teeth may be used to augment the manipulation of Mystical Way Lines by those tuned to Academics. Lastly, their eyes may be used for the ideological manipulation of Mystical Way Lines to detrimental ends. The remainder of the trip to Bergbaulager is uneventful. The Maldrog welcome the Seekers joyously and invite them to share ale and tell stories of their travels. The Seekers are disappointed to learn that their friends, The Prospectors, are out on their own adventures with an unknown return date. It is estimated to take up to ten days to complete the trade of coral for fabric with the Hebrian people, but the Maldrog seem convinced that the Hebrians will gladly exchange fairly for the exotic piece of red coral. [spoiler=Character Statistics] [COLOR=#008000][B]Sheldon[/B][/COLOR]: full health Tunic: 59 [COLOR=#4b0082][B]Torvald[/B][/COLOR]: full health Surcoat: 69 [COLOR=#0000ff][B]Merindell[/B][/COLOR]: full health Surcoat: 79 [COLOR=#daa520][B]Indigo[/B][/COLOR]: full health Vest: 29 [COLOR=#800000][B]Sannit[/B][/COLOR]: full health Stone Bolts: 10 Tunic: 59 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: full health [B]Turtle[/B]: full health [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: full health bracer: 20 - 4 = 16 tunic: 59 [/spoiler] [spoiler=Purchasing Power][ooc] Store Credit in Southroad Fair: 23 clams 10 Gold Ingots (200 clams) 40 Dublins: (gold coin, 800 clams) 42 Rupees: (silver coin, 420 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/spoiler] [spoiler=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 2 decorative saddles (San-Bolo) 5 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes 10 Iron Bricks drawing of Assassins' Guild symbol parchment containing known message[/ooc][/spoiler] [spoiler=Current Inventory][ooc][B]Animal[/B]: [LIST] [*]Giant Eagle Hide: 100% cover (soak: 10, deflect: 10) [*]Giant Eagle Skull: [*]Giant Eagle Talons: 10 [*]Spider Fangs: 5 pair: (+ Cohesion){-Mind / -Will x2} [*]wolverine hides: 240% cover [/LIST] [B]Metal[/B]: [LIST] [*]Zinc Ingots: 14 (+ Health) {Mend x2} [*]Tin Ingots: 10 (+ Persona) {Muddle x2, - Persona x2} [*]Lead: 2 {Rend x2, -Health x2} [*]Iron Ingots: 3 (+ Confluence) {Mend x2} [*]Aluminum Ingots: 7 (+ Motility) {Thump x2} [*]Chromium Ingots: 1 (+ Strength) {Rejuvenate x2} [*]Magnesium: 5 (+ Will) {Soothe x2, Mend x2, +Health x2} [*]Copper: 1 (+ Persona) {-Persona x2, Shock x2} [*]Molybdenum: 9 (+ Motility) [*]Palladium: 2 {sound x3} [*]Silver: 1 (+Will) {-Will x3} [/LIST] [B]Plant[/B]: [LIST] [*]nothing here at this time [/LIST] [B]Stone[/B]: [LIST] [*]Slate: 5 (Thump x2) [*]Bloodstone: 4 (+ Health) {Mend x2} [*]Sunstone: 1 (+ Persona) {Charm x2} [*]Heartstone: 3 (+ Confluence) {Mend x2} [*]Carbone Bricks: 1 (Heat x2) [*]Lodestone: 1: {Thump x2} [*]Slickstone: 1: {Cool x2} [*]Livestone: 3 (+ Strength) {Restoration x2} [*]Milkstone: 1 (+ Will) {Harmony x2} [*]Emberstone: 1 (+ Cohesion) {Charm x2} [*]Waterstone: 1 (+Motility) [*]Nightstone: 1 (+Adhesion) {darken x3} [*]Ruddystone: 1 (+Health) [/LIST] .[/ooc][/spoiler] [spoiler=Unknown Items][ooc]Bird Skull (Heron): Red Coral: 10 ingot piece[/ooc][/spoiler] [spoiler=Party Discoveries][ooc] Hidden Valley in the Western Jungle Secluded Lake in Western Jungle with Mysterious Island[/ooc][/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
Top