Croesus
Adventurer
Kind of an aside, but most of us have seen, in one thread or another, complaints about how spellcasters constantly step on skill classes' toes. They can find traps, cross ravines, sweet-talk NPCs, locate the treasure, etc. with a simple spell. But in reading this thread, I realize those folks have it exactly backwards.
OD&D and 1E lacked even rudimentary skill systems, thief excepted (and boy, was that rudimentary). If you wanted to sweet-talk that guard? Roleplay it and hope your GM gives you the result you want. Or just cast charm person. In a cavern, the exit from which is 20' above? Cast levitate. Locked door blocking your path (especially arcane locked)? Cast knock.
Spellcasters were the original skill monkeys.
OD&D and 1E lacked even rudimentary skill systems, thief excepted (and boy, was that rudimentary). If you wanted to sweet-talk that guard? Roleplay it and hope your GM gives you the result you want. Or just cast charm person. In a cavern, the exit from which is 20' above? Cast levitate. Locked door blocking your path (especially arcane locked)? Cast knock.
Spellcasters were the original skill monkeys.
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