Is there a TL;DR version for those of us who are too lazy to watch the video?Almost makes me want to play 5e!
Basically, heroic adventuring by means of hiding behind a hill and casting spells through your flying unhittable quasi-familiar.Is there a TL;DR version for those of us who are too lazy to watch the video?
I pointed out the potential to do that when the class first came out (and the UA artificer version before that).If I'm DMing, trying that Misty Step thing would get you a thorough eyerolling and a 'no, good try'.
Basically, heroic adventuring by means of hiding behind a hill and casting spells through your flying unhittable quasi-familiar.
Crank the playback speed up to 2x; Treantmonk's speech rate can handle the acceleration!Is there a TL;DR version for those of us who are too lazy to watch the video?
Yeah he pointed out that basically any teleportation spell cast from the location of the Manifest Mind counted as your own origin for teleporting you, and I was like, where's my Bigby's hand to slap you silly with? I would not attempt that at any GM's table (well okay I would totaly attempt that at his table because I know he'd love it!If I'm DMing, trying that Misty Step thing would get you a thorough eyerolling and a 'no, good try'.
The rest though seems a pretty legit reading of the rules. I don't know how that one got past whoever's in charge of not letting things like that get past them, but get past them it did.Basically, heroic adventuring by means of hiding behind a hill and casting spells through your flying unhittable quasi-familiar.
Eh, just another reason I wouldn't allow anything from Tasha's into my game. If I did allow this, the Manifested Mind would have AC & hp, at the least.