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Theory Crafting: Gritty Low Magic or a Potpourri of Variant Rules
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<blockquote data-quote="kenada" data-source="post: 8522822" data-attributes="member: 70468"><p>Stacking Automatic Bonus Progression and High-Quality items wouldn’t be enough to make up the difference once you get past the lower levels. Creatures would be including their level in their checks and defenses while the PCs would at best get +6 (from an item and their progression) over twenty levels. They would very quickly reach a point where creatures almost always crit them and they needed crits themselves to even hit.</p><p></p><p>When I ran PF2, I used the Proficiency without Level variant. It’s not too bad subtracting the creature’s level before you roll or look at their defenses. Depending on the tools you use, they might do it for you automatically. I know from experience both PF2e Toolbox for Foundry and Hero Lab can do it. I assume Pathbuilder can. The primary reason to use Proficiency without Level is it opens up much more of the bestiary at once for potential opponents. Once you hit 5th level or so, almost the entire thing is within the acceptable challenge band for the party.</p></blockquote><p></p>
[QUOTE="kenada, post: 8522822, member: 70468"] Stacking Automatic Bonus Progression and High-Quality items wouldn’t be enough to make up the difference once you get past the lower levels. Creatures would be including their level in their checks and defenses while the PCs would at best get +6 (from an item and their progression) over twenty levels. They would very quickly reach a point where creatures almost always crit them and they needed crits themselves to even hit. When I ran PF2, I used the Proficiency without Level variant. It’s not too bad subtracting the creature’s level before you roll or look at their defenses. Depending on the tools you use, they might do it for you automatically. I know from experience both PF2e Toolbox for Foundry and Hero Lab can do it. I assume Pathbuilder can. The primary reason to use Proficiency without Level is it opens up much more of the bestiary at once for potential opponents. Once you hit 5th level or so, almost the entire thing is within the acceptable challenge band for the party. [/QUOTE]
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Community
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Theory Crafting: Gritty Low Magic or a Potpourri of Variant Rules
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