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The sorcerer shouldn't exist
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<blockquote data-quote="Flights of Fancy" data-source="post: 9322857" data-attributes="member: 7037975"><p>You feel better making fun of my screen name? That is not healthy.</p><p></p><p>I make up nothing. It is all in the book as I showed you.</p><p></p><p></p><p>No, ALL wizards. Spellbooks supported in several ways. You do not know wizards I guess. 1, without spellbook you cannot change spells. 2, you need spellbook to put in new spells. 3, you need spellbook for ritual casting of not prepapred spells. The versatility of wizard and ritual casting of not prepared spells. Definine the wizard.</p><p></p><p></p><p>Optional rules, which many do not use. Most games which do mulitclass have story to allow this.</p><p></p><p></p><p>It does not contradict, it is just more relevant. Your point was backstory. My point goes on. Learning spells from other wizards.</p><p></p><p></p><p>Not extraordinary at all.</p><p></p><p></p><p>Your quote is less relevant than mine.</p><p></p><p></p><p>Again optional. Or done in game story.</p><p></p><p></p><p>You very much are.</p><p></p><p></p><p>Apprenticeship is not, but common. A teacher of some kind is needed. Even a magical tome so self-taught. This is the class. You have it backward. Nothing magical happening to become a wizard, but yes the sorcerer.</p><p></p><p></p><p>LOL you are so wrong. A "wizard" who learns magic because of magical gift or event is a SORCERER. You should learn the rules.</p><p></p><p>Not houserules. Rules.</p><p></p><p>I have told many times there are both options and denied none of each. 1 and 2. 2 makes less sense because wizards gain from study not innate magic.</p></blockquote><p></p>
[QUOTE="Flights of Fancy, post: 9322857, member: 7037975"] You feel better making fun of my screen name? That is not healthy. I make up nothing. It is all in the book as I showed you. No, ALL wizards. Spellbooks supported in several ways. You do not know wizards I guess. 1, without spellbook you cannot change spells. 2, you need spellbook to put in new spells. 3, you need spellbook for ritual casting of not prepapred spells. The versatility of wizard and ritual casting of not prepared spells. Definine the wizard. Optional rules, which many do not use. Most games which do mulitclass have story to allow this. It does not contradict, it is just more relevant. Your point was backstory. My point goes on. Learning spells from other wizards. Not extraordinary at all. Your quote is less relevant than mine. Again optional. Or done in game story. You very much are. Apprenticeship is not, but common. A teacher of some kind is needed. Even a magical tome so self-taught. This is the class. You have it backward. Nothing magical happening to become a wizard, but yes the sorcerer. LOL you are so wrong. A "wizard" who learns magic because of magical gift or event is a SORCERER. You should learn the rules. Not houserules. Rules. I have told many times there are both options and denied none of each. 1 and 2. 2 makes less sense because wizards gain from study not innate magic. [/QUOTE]
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