WOIN The PDF for N.O.W. v1.3 is online, with some missed errata...

Lucas Yew

Adventurer
...Such as the Damage Dice exchange rate not errata-ed, yet (still 2:1 instead of 1:1).

Still, the cleaned up Table of Contents bookmark is nice.
 

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Lime2K

Explorer
So all 3 v1.3 core books (NEW p. 14; OLD and NOW p. 15), in the Character Creation section, have the following text:
When you have finished, you will have chosen:
• 5 career exploits.
• 10 skill ranks from your careers plus 3 from your heritage [and 1 for your homeworld,] making 13 [14] in total. [only NEW has homeworlds; NOW and OLD omit it and have the lower total.]
• 20 attribute points from your careers, plus the 24 you started with, adjusted by heritage.
• 2 universal exploits, including either aim or feint.
• 1 possible age exploit, a trait, and a hook.

However, with REP starting at 3 points like all the others per the errata, you should have 27 starting attribute points, not 24.
 

MacD

Just a tourist passing your way...
So all 3 v1.3 core books (NEW p. 14; OLD and NOW p. 15), in the Character Creation section, have the following text:


However, with REP starting at 3 points like all the others per the errata, you should have 27 starting attribute points, not 24.
Did they redo the pre-made spells in OLD? And added (re-added?) the missing table for infuse/hex magic?

Are the instructions for "Pushing the XY track" at several mutations in NOW gone?
 





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