Halflings were already a relatively weak race, but as we found out ONE inspiration basically nerfs their best feature. If a halfling rolls a 1 she can roll again, but gets no inspiration unless the second roll is also a 1. So basically Halflings never get inspiration.
This is made more worse by the fact every non-halfling gets a reroll of another roll every time they get a 1. So they will be getting as many rerolls as halflings will.
After playtesting this it is very, very bad unless they come up with a different mecahnic for the Halfling lucky trait or the inspiration.
Honestly I don't know what was wrong with the original inspiration rules.
This is made more worse by the fact every non-halfling gets a reroll of another roll every time they get a 1. So they will be getting as many rerolls as halflings will.
After playtesting this it is very, very bad unless they come up with a different mecahnic for the Halfling lucky trait or the inspiration.
Honestly I don't know what was wrong with the original inspiration rules.