Some time back, I'd posted a short series of races pulled partly from WotC's Savage Species articles, a LA +0 Tiefling and Feytouched.
I'd been wanting to muck about with the 'common' races in my campaign-world, and I'd been leaning towards a humano-centric game. Everything being LA +0 was important to me, since I was dropping many of the PHB races in favor of my own, and still wanted to provide large set of choices (as the majority of my players, and myself, don't choose LA +1 races)
The strange dances I had to do with bonuses/penalties to get the 'flavor' of the race in without going over the LA +0 line was annoying me. Plus, I couldn't differentiate the LA +0 Feytouched enough from Half-Elf (which I'd decided to rename the Elf stats into).
Anyway. A few nights ago I awoke with a start, the most convoluted solution to my problem still afresh in my mind - redefine LA +1 *as* LA +0! Tada!
I've put all three races (Human, H-Orc, H-Elf) into this first post for brevity's sake.
HUMAN
* Medium, 30 ft.
* One Bonus Feat at 1st level
* 4 Bonus Skill points at 1st level, and one extra skill point each level thereafter.
* Knack: Pick two skills that will always be considered class skills for any class or prestige class.
* Forte: Gain the Skill Focus feat in one of your knacks.
* Upbringing: Choose one feat from a limited list (like Regional Feats, or whatever appropriate to your campaign)
* A human takes no XP penalty at all for multiclassing in any way, and therefore, has no favored class.
HALF-ELF
* Medium, 30 ft.
* +2 Dexterity, -2 Constitution, +2 Charisma
* Immunity to magical sleep, +2 on saves vs. Enchantment spells or effects.
* +2 Racial bonus to Listen checks.
* Elfsight: A Half-Elf can see thrice as far as a human in conditions of poor illumination, just as Low-Light vision. She also gains a +4 Racial bonus to Spot and Search.
* Elven Blood: For all effects related to race, a Half-Elf is an elf.
* Favored Class: Any
(the original half-elf post below details why this looks more like the SRD/PHB elf)
HALF-ORC
* Medium, 30 ft
* +2 Strength, -2 Intelligence
* 60 ft Darkvision
* Rage 1/day, as the barbarian ability. This stacks with any other source of Rage.
* +4 Racial bonus to Intimidate.
* Orc Blood: For all effects related to race, a Half-Orc is an orc.
* Favored Class: Barbarian
At any rate - thanks for any/all comments!
Koewn
I'd been wanting to muck about with the 'common' races in my campaign-world, and I'd been leaning towards a humano-centric game. Everything being LA +0 was important to me, since I was dropping many of the PHB races in favor of my own, and still wanted to provide large set of choices (as the majority of my players, and myself, don't choose LA +1 races)
The strange dances I had to do with bonuses/penalties to get the 'flavor' of the race in without going over the LA +0 line was annoying me. Plus, I couldn't differentiate the LA +0 Feytouched enough from Half-Elf (which I'd decided to rename the Elf stats into).
Anyway. A few nights ago I awoke with a start, the most convoluted solution to my problem still afresh in my mind - redefine LA +1 *as* LA +0! Tada!

I've put all three races (Human, H-Orc, H-Elf) into this first post for brevity's sake.
HUMAN
* Medium, 30 ft.
* One Bonus Feat at 1st level
* 4 Bonus Skill points at 1st level, and one extra skill point each level thereafter.
* Knack: Pick two skills that will always be considered class skills for any class or prestige class.
* Forte: Gain the Skill Focus feat in one of your knacks.
* Upbringing: Choose one feat from a limited list (like Regional Feats, or whatever appropriate to your campaign)
* A human takes no XP penalty at all for multiclassing in any way, and therefore, has no favored class.
HALF-ELF
* Medium, 30 ft.
* +2 Dexterity, -2 Constitution, +2 Charisma
* Immunity to magical sleep, +2 on saves vs. Enchantment spells or effects.
* +2 Racial bonus to Listen checks.
* Elfsight: A Half-Elf can see thrice as far as a human in conditions of poor illumination, just as Low-Light vision. She also gains a +4 Racial bonus to Spot and Search.
* Elven Blood: For all effects related to race, a Half-Elf is an elf.
* Favored Class: Any
(the original half-elf post below details why this looks more like the SRD/PHB elf)
HALF-ORC
* Medium, 30 ft
* +2 Strength, -2 Intelligence
* 60 ft Darkvision
* Rage 1/day, as the barbarian ability. This stacks with any other source of Rage.
* +4 Racial bonus to Intimidate.
* Orc Blood: For all effects related to race, a Half-Orc is an orc.
* Favored Class: Barbarian
At any rate - thanks for any/all comments!
Koewn
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