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The History of Alignment: Why D&D Has the Nine-Point Alignment System 4 UR Memes
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<blockquote data-quote="Aldarc" data-source="post: 9527171" data-attributes="member: 5142"><p>I think that you could, but I would tie Alignment into its original conception so that Alignment is about the cosmic forces you are aligning yourself with instead of just being MBTI. I think that it would be easier to develop a workable version of alignment from that sort of framework. </p><p></p><p>So Alignment becomes more about your character actively furthering the causes and goals of these cosmic forces instead of getting in protracted arguments with your GM about whether a "lawful" character must follow all laws or if, as per payn, "evil" characters must kick every puppy and steal every baby's candy. </p><p></p><p>However, much like [USER=90374]@payn[/USER] says, I would potentially not have it be so strictly about morality or the GM policing behavior. If you want something more like moral codes, then one could adopt something like Anathemas from Pathfinder 2 such that various alignments may have their own codes of conduct, with players being able to take up to two Alignments so long as they are not opposed.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9527171, member: 5142"] I think that you could, but I would tie Alignment into its original conception so that Alignment is about the cosmic forces you are aligning yourself with instead of just being MBTI. I think that it would be easier to develop a workable version of alignment from that sort of framework. So Alignment becomes more about your character actively furthering the causes and goals of these cosmic forces instead of getting in protracted arguments with your GM about whether a "lawful" character must follow all laws or if, as per payn, "evil" characters must kick every puppy and steal every baby's candy. However, much like [USER=90374]@payn[/USER] says, I would potentially not have it be so strictly about morality or the GM policing behavior. If you want something more like moral codes, then one could adopt something like Anathemas from Pathfinder 2 such that various alignments may have their own codes of conduct, with players being able to take up to two Alignments so long as they are not opposed. [/QUOTE]
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