D&D General The Elven Empire that never was, yet has an Imperial Fleet, the LeShay, and the Elven homeworld

A thought about the D&D multiverse and elves.

In Spelljammer, one of the setting elements is the Elven Imperial Fleet, a vast and powerful fleet of ships that patrols known space. However, there is no Elven Empire, no known Elven homeworld, the Imperial Fleet nominally answers to the royalty of each "groundling" material world, yet there is Elven royalty on multiple worlds, with the Elven fleet nominally serving them all, but de facto being independent.

There's no history or origin given for the vast fleet, it's just sort of, always there, and nobody seems to question it.

Now combine that with two other elements of D&D lore, one from 2nd edition and one from 3rd edition.

I've only known of one official D&D work that stipulated the idea of an original Elven homeworld, the Complete Book of Elves. While the book itself is really, really cheesy with overpowered elements, a lore element it introduced was that somewhere in the multiverse there was an original Elven homeworld, from which Elves spread to the rest of the universe in distant, long forgotten antiquity. It doesn't touch on the idea any more, no mention of where this world is, or what it's like, or where or how Elves migrated from it to elsewhere.

Now take one more lore element, the LeShay from D&D 3rd edition, specifically the Epic Level Handbook. They're basically Epic-level super-elves, counting as both Fae and Elves for rules purposes, and being Challenge Rating 28 with nearly godlike abilities. Their description calls them the only survivors of their civilization, which fell to some cataclysm in the past that destroyed not only their civilization, but wiped it from reality as if it never existed, leaving the handful of surviving LeShay as relics outside of time.

Then it hit me.

The LeShay are the ruling class of the original elves from the original Elven homeworld. Whatever cataclysm wiped out their empire also wiped their entire homeworld from reality, and crudely tried to wipe out everything about the Elves from the multiverse, destroying their homeworld, most of them, leaving only a relative handful of LeShay (that remember their origins) along with their fleet (perhaps being in the phlogiston at the time partially protected them from the timeline shift, and they could re-populate worlds with the elves that were in the fleet at the time, but they no longer fully remember the original timeline). Now you have elves throughout the multiverse that don't remember their original homeworld, an Imperial Fleet serving an Empire they can't recall ever existing, and the handful of LeShay scattered throughout the planes and the cosmos as enigmatic figures who ruled a vast Empire that never existed for countless millennia.

Thoughts?
 

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Holy cow. I almost like the Complete Book of Elves now.

That's a really evocative and compelling idea. Kudos!

It could also make elves/LeShay an ancestral enemy of illithids - for reasons that, again they have forgotten (but the mind flayers undoubtedly have not). I dig it.
 

I thought there was some sort of Spelljammer accessory that actually identifies and elven "homeworld". In my recollection, it is supposedly the location where Corellon had his mythic battle with Gruumsh.

(By this point with all of the various editions, I tend to pick my own DM's version of what really happened, but allow most of the other stories to exist because the mortals (and PCs) don't necessarily know what really happened. Sometimes I don't choose until it becomes relevant. Hence my "supposedly" comments.)

You might want to see if you can find that elven homeworld info.

As a random aside, it really irritates me the way the War Captain's Companion changed the way groundlings and space-farers interact. In the original Spelljammer boxed set, the monarch of Evermeet in Faerun might have an advisor who is aware of spelljamming (perhaps as one duty amongst others), but even the monarch doesn't really know much about it. Basically, amongst non-spacefaring worlds (which all of the other published campaign settings are), archmages are about the only ones who are likely to know bout spelljamming.

War Captain's Companion decided that the Imperial Elven Armada answers to the local monarchs, who are well aware of it, and that nations actually use spelljamming vessels as part of their ground forces, etc. I absolutely reject that change. I love spelljammer, but part of its appeal is that it's not something that's an integrated part of groundling society, and doesn't have to interact with their lore, because nobody knows about it in groundling culture, and it doesn't interact with them except where the DM specifically brings it in. It's kind of like there was a de facto "Prime Directive" in the original box, and then War Captain's Companion decided to just have every world be a space-faring world to some extent or another. I don't know who thought that was a good idea, but I think they owe me a pizza to atone for it.
 

I like it. This is a great and sensible way to address an empty hole in the Spelljammer canon that ties in disparate, established lore in a logical and consistent manner.
 

It could also make elves/LeShay an ancestral enemy of illithids - for reasons that, again they have forgotten (but the mind flayers undoubtedly have not). I dig it.
I had a theory, that I didn't include in the post, that the event where the Illithid, in the far, far future, sending themselves back in time, into the far distant past, to escape the destruction of their own vast Empire had SOMETHING to do with this cataclysm.

I figured that was too speculative, but it's another vast time-related, civilization spanning event in the D&D multiverse, so they might be related somehow, like the Illithid's arrival sparked a war with the Elven Empire that the Elves lost, the Elven Empire tried to send the Illithid back using some impossibly powerful Epic Spell rituals, and it failed and instead destroyed their own Empire, or the Illithid trying to "rewrite" the timeline with them into it mostly overwrote the Elven Empire somehow.
 

Nice idea.

Wasn't there a Spelljammer thing with the war between the goblinoids/orcs and the imperial elves? A goblinoid war death star style super curse could also tie in, the elves broke the goblinoids by the end of the war, but the goblinoids could have gotten in a nasty blow of their own along these lines.

A bit of a Timelords/Dalek parallel or Suel/Baklunish Rain of Colorless Fire parallel.
 

According to Grand History of the Realms, the first Elves arrive in Faerun by the thousands via a Gate in the almost-mythic past. They promptly create kingdoms.
This would fit with your idea if they were colonizing new worlds or seeking refuge from a conflict.
 

Wasn’t it in Elves of Evermeet where it’s stated that grey elves/sun elves arrive thought portal while high elves/moon elves travelled there via spelljammer ship, both being surprised to see that the green elves were there before them?
 

I had a theory, that I didn't include in the post, that the event where the Illithid, in the far, far future, sending themselves back in time, into the far distant past, to escape the destruction of their own vast Empire had SOMETHING to do with this cataclysm.

I figured that was too speculative, but it's another vast time-related, civilization spanning event in the D&D multiverse, so they might be related somehow, like the Illithid's arrival sparked a war with the Elven Empire that the Elves lost, the Elven Empire tried to send the Illithid back using some impossibly powerful Epic Spell rituals, and it failed and instead destroyed their own Empire, or the Illithid trying to "rewrite" the timeline with them into it mostly overwrote the Elven Empire somehow.
I've loved mind flayers for as long as I've been aware of them, and the 1998 Illithiad (which I purchased on the day it was released, of course) remains one of my all-time favorite D&D books. I love the different approaches to their alien-ness, from the time travel to Keith Baker's Xoriat to the Far Realm to anything else. It all works.
 


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