OK, now I've gotten started making anime-based feats, and I can't seem to stop. Here's another!
Devouring Void
Activating this feat is a standard action. When you activate this feat, you create an 80-foot cone in front of you. All creatures within this cone must make a Fortitude save, adding their Strength modifier rather than their Con, DC equal to 10 plus your character level, plus your Strength modifier. If they fail their saving throw, they are sucked into a void, and destroyed permanently. This is a supernatural effect, and even affects creatures who are normally immune to death effects. This effect permanently destroys the creature, who cannot be brought back by anything short of a Wish or Miracle spell. Not even creature such as the Tarrasque can survive this if they fail their saving throw. Creatures with fewer than five HD automatically fail their saving throw. You may maintain the effect for as long as you desire, requiring a new saving throw by each creature every round you maintain it.
However, this power is not without a price. Whenever you activate this feat, you must make a Will save, DC equal to the save against death that the creatures caught by it must make, or take 1d8 points of Con damage. Success means you only take 1d4 Con damage. You must make this saving throw every round you maintain the effect of this ability.
Should your Con drop to 0 while you have this ability active, whether from this ability, or from the effect of another spell, creature, or similar, or if your HP is dropped to or below 0, you instantly are consumed by the void, creating an explosion that deals 3d12+15 damage to every creature within 30 feet, with a Reflex save for half damage. The save DC for the Reflex save is equal to the original DC against death for the creatures in the effect.
If you destroy a creature who is naturally venomous, or has an acidic nature, you take 2d6 points of acid damage for every HD of that creature.
While this ability is active, you cannot take any standard or move actions, though you may take free actions as normal, and may change the direction you face if you desire.
Devouring Void
Activating this feat is a standard action. When you activate this feat, you create an 80-foot cone in front of you. All creatures within this cone must make a Fortitude save, adding their Strength modifier rather than their Con, DC equal to 10 plus your character level, plus your Strength modifier. If they fail their saving throw, they are sucked into a void, and destroyed permanently. This is a supernatural effect, and even affects creatures who are normally immune to death effects. This effect permanently destroys the creature, who cannot be brought back by anything short of a Wish or Miracle spell. Not even creature such as the Tarrasque can survive this if they fail their saving throw. Creatures with fewer than five HD automatically fail their saving throw. You may maintain the effect for as long as you desire, requiring a new saving throw by each creature every round you maintain it.
However, this power is not without a price. Whenever you activate this feat, you must make a Will save, DC equal to the save against death that the creatures caught by it must make, or take 1d8 points of Con damage. Success means you only take 1d4 Con damage. You must make this saving throw every round you maintain the effect of this ability.
Should your Con drop to 0 while you have this ability active, whether from this ability, or from the effect of another spell, creature, or similar, or if your HP is dropped to or below 0, you instantly are consumed by the void, creating an explosion that deals 3d12+15 damage to every creature within 30 feet, with a Reflex save for half damage. The save DC for the Reflex save is equal to the original DC against death for the creatures in the effect.
If you destroy a creature who is naturally venomous, or has an acidic nature, you take 2d6 points of acid damage for every HD of that creature.
While this ability is active, you cannot take any standard or move actions, though you may take free actions as normal, and may change the direction you face if you desire.
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