Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The abandoned core monsters of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JEB" data-source="post: 9299566" data-attributes="member: 10148"><p>Advancing onward from 2e, let's take a look at 3e!</p><p></p><p><strong>Monster Manual (3.0)</strong></p><p>There are no monsters only core in this book, and never again.</p><p></p><p>However, there are plenty introduced here that were only core in 3e:</p><ul> <li data-xf-list-type="ul">Aasimar</li> <li data-xf-list-type="ul">Achaierai</li> <li data-xf-list-type="ul">Allip</li> <li data-xf-list-type="ul">Animated object (generic)</li> <li data-xf-list-type="ul">Aranea</li> <li data-xf-list-type="ul">Arrowhawk</li> <li data-xf-list-type="ul">Assassin vine</li> <li data-xf-list-type="ul">Barghest</li> <li data-xf-list-type="ul">Bebilith</li> <li data-xf-list-type="ul">Belker</li> <li data-xf-list-type="ul">Chaos beast</li> <li data-xf-list-type="ul">Delver</li> <li data-xf-list-type="ul">Digester</li> <li data-xf-list-type="ul">Ethereal filcher</li> <li data-xf-list-type="ul">Ethereal marauder</li> <li data-xf-list-type="ul">Formian</li> <li data-xf-list-type="ul">Frost worm</li> <li data-xf-list-type="ul">Girallon</li> <li data-xf-list-type="ul">Gray render</li> <li data-xf-list-type="ul">Hellcat</li> <li data-xf-list-type="ul">Howler</li> <li data-xf-list-type="ul">Krenshar</li> <li data-xf-list-type="ul">Lillend</li> <li data-xf-list-type="ul">Megaraptor</li> <li data-xf-list-type="ul">Mohrg</li> <li data-xf-list-type="ul">Phantom fungus</li> <li data-xf-list-type="ul">Phasm</li> <li data-xf-list-type="ul">Rast</li> <li data-xf-list-type="ul">Ravid</li> <li data-xf-list-type="ul">Retriever</li> <li data-xf-list-type="ul">Shocker lizard</li> <li data-xf-list-type="ul">Skum</li> <li data-xf-list-type="ul">Spider eater</li> <li data-xf-list-type="ul">Tendriculos</li> <li data-xf-list-type="ul">Thoqqua</li> <li data-xf-list-type="ul">Tojanida</li> <li data-xf-list-type="ul">Vargouille</li> <li data-xf-list-type="ul">Xill</li> <li data-xf-list-type="ul">Yeth hound</li> <li data-xf-list-type="ul">Yrthak</li> <li data-xf-list-type="ul">Flamebrother (salamander)</li> <li data-xf-list-type="ul">Deep dwarf</li> <li data-xf-list-type="ul">Deep halfling</li> <li data-xf-list-type="ul">Wild elf (grugach)</li> <li data-xf-list-type="ul">Templates: Celestial creature, fiendish creature, half-celestial, and half-fiend.</li> <li data-xf-list-type="ul">Celestials: Hound archon, lantern archon, trumpet archon, and avoral (guardinal).</li> <li data-xf-list-type="ul">Mephits: air, earth, ooze, salt, and water.</li> <li data-xf-list-type="ul">Dire animals: ape, badger, bat, lion, shark, tiger, weasel, and wolverine.</li> <li data-xf-list-type="ul">Regular animals: Dog (riding), donkey, giant (monitor) lizard, pony (war), and squid.</li> <li data-xf-list-type="ul">Vermin: Monstrous centipede, monstrous scorpion, and monstrous spider (though various specific sizes of these were core in other editions).</li> </ul><p></p><p><strong>Monster Manual (3.5)</strong></p><p>A somewhat shorter list of core additions only appeared in this book:</p><ul> <li data-xf-list-type="ul">Hellwasp swarm</li> <li data-xf-list-type="ul">Leonal (guardinal)</li> <li data-xf-list-type="ul">Cauchemar (nightmare)</li> <li data-xf-list-type="ul">Golden protector (lammasu)</li> <li data-xf-list-type="ul">Nessian warhound (hell hound)</li> <li data-xf-list-type="ul">Basilisk (abyssal greater; which seems to differ from 4e's abyssal basilisk, surprisingly)</li> <li data-xf-list-type="ul">Black pudding (elder)</li> <li data-xf-list-type="ul">Shadow (greater)</li> <li data-xf-list-type="ul">Stone golem (greater)</li> <li data-xf-list-type="ul">Umber hulk (truly horrid)</li> <li data-xf-list-type="ul">Inevitables: kolyarut and zelekhut.</li> <li data-xf-list-type="ul">Lycanthropes: werewolf lord and dire wereboar.</li> </ul><p></p><p>Most of which were simply monster variants, to demonstrate advancement and templates and such. (There are actually even more if you count the ones that were just "add a class level".) Though the hellwasps, leonal, and inevitables stand out.</p><p></p><p><strong>3e generally</strong></p><p>The 3e set seems different in flavor to the sets for most earlier editions. Before, it could be argued they were just compiling all the monsters they had on hand, or at least picking a "best of" selection of same. But 3e? There seemed to be two major strands dominating this "once and never again" crowd: planar monsters, primarily drawn from 2e Planescape, and actual brand-new monsters. (3e probably has the largest number of the latter since the early days of the game.)</p><p></p><p>Considering how much of early 3e seemed to be evoking a return to 1e-style gaming, why put so much emphasis on these two blocs? Why not just pull forward more creatures from, say, the Fiend Folio or Monster Manual II (as the 2e books had)?</p><p></p><p>As for why these didn't carry forward? I haven't a clue this time. Any ideas?</p><p></p><p>And feel free to discuss your favorites, or un-favorites, of this set! (I'll be over here waiting for the yrthak to return.)</p></blockquote><p></p>
[QUOTE="JEB, post: 9299566, member: 10148"] Advancing onward from 2e, let's take a look at 3e! [B]Monster Manual (3.0)[/B] There are no monsters only core in this book, and never again. However, there are plenty introduced here that were only core in 3e: [LIST] [*]Aasimar [*]Achaierai [*]Allip [*]Animated object (generic) [*]Aranea [*]Arrowhawk [*]Assassin vine [*]Barghest [*]Bebilith [*]Belker [*]Chaos beast [*]Delver [*]Digester [*]Ethereal filcher [*]Ethereal marauder [*]Formian [*]Frost worm [*]Girallon [*]Gray render [*]Hellcat [*]Howler [*]Krenshar [*]Lillend [*]Megaraptor [*]Mohrg [*]Phantom fungus [*]Phasm [*]Rast [*]Ravid [*]Retriever [*]Shocker lizard [*]Skum [*]Spider eater [*]Tendriculos [*]Thoqqua [*]Tojanida [*]Vargouille [*]Xill [*]Yeth hound [*]Yrthak [*]Flamebrother (salamander) [*]Deep dwarf [*]Deep halfling [*]Wild elf (grugach) [*]Templates: Celestial creature, fiendish creature, half-celestial, and half-fiend. [*]Celestials: Hound archon, lantern archon, trumpet archon, and avoral (guardinal). [*]Mephits: air, earth, ooze, salt, and water. [*]Dire animals: ape, badger, bat, lion, shark, tiger, weasel, and wolverine. [*]Regular animals: Dog (riding), donkey, giant (monitor) lizard, pony (war), and squid. [*]Vermin: Monstrous centipede, monstrous scorpion, and monstrous spider (though various specific sizes of these were core in other editions). [/LIST] [B]Monster Manual (3.5)[/B] A somewhat shorter list of core additions only appeared in this book: [LIST] [*]Hellwasp swarm [*]Leonal (guardinal) [*]Cauchemar (nightmare) [*]Golden protector (lammasu) [*]Nessian warhound (hell hound) [*]Basilisk (abyssal greater; which seems to differ from 4e's abyssal basilisk, surprisingly) [*]Black pudding (elder) [*]Shadow (greater) [*]Stone golem (greater) [*]Umber hulk (truly horrid) [*]Inevitables: kolyarut and zelekhut. [*]Lycanthropes: werewolf lord and dire wereboar. [/LIST] Most of which were simply monster variants, to demonstrate advancement and templates and such. (There are actually even more if you count the ones that were just "add a class level".) Though the hellwasps, leonal, and inevitables stand out. [B]3e generally[/B] The 3e set seems different in flavor to the sets for most earlier editions. Before, it could be argued they were just compiling all the monsters they had on hand, or at least picking a "best of" selection of same. But 3e? There seemed to be two major strands dominating this "once and never again" crowd: planar monsters, primarily drawn from 2e Planescape, and actual brand-new monsters. (3e probably has the largest number of the latter since the early days of the game.) Considering how much of early 3e seemed to be evoking a return to 1e-style gaming, why put so much emphasis on these two blocs? Why not just pull forward more creatures from, say, the Fiend Folio or Monster Manual II (as the 2e books had)? As for why these didn't carry forward? I haven't a clue this time. Any ideas? And feel free to discuss your favorites, or un-favorites, of this set! (I'll be over here waiting for the yrthak to return.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The abandoned core monsters of D&D
Top