D&D 5E Teleporting out of a Resilient Sphere

trentonjoe

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Resilient Sphere


A Sphere of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a Dexterity saving throw. On a failed save, the creature is enclosed for the Duration.

Nothing, not physical Objects, energy, or other spell effects, can pass through the barrier...
 

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No spell effects can pass through the sphere. I'd say that blocks teleport. If course, teleport is a 7th level spell and resilient sphere is only 4th level, so maybe an opposed casting stat check/contest?
 


In earlier editions, resilient sphere was a Force effect, which would have blocked ethereal travel. So for example, you can trap a ghost in a resilient sphere. Teleport however depends on access to the astral plane, and unless otherwise stated, force effects do not block access to the astral plane. Whether that's applicable to 5e, I couldn't say, but food for thought.
 

Depends how the DM interprets Teleport. If you interpret it in the most obvious way, it doesn't involve spatial movement, and is therefore not interdicted by the Sphere. It is interdicted by Forcecage (which says so explicitly BTW), for the same reason that Forcecage cuts off planar travel.

As a DM I would probably disallow Misty Step though, because the fluff text here seems to suggest linear movement (in the shape of mist) and not teleportation. I don't feel strongly about that though, so if my players felt otherwise I'd just go with majority vote.
 




Forcecage is also a 7th level spell, and can't be dispelled. I guess I'd argue then that the resilient sphere can block any teleportation magic of less than 4th level, a 4th level spell would require a Charisma save (same mechanic as forsecage vs. teleport) and has no effect on higher level spells. Basically taking the forcecage and extrapolating from it.
 

It's always been a hypercube, but you could still escape by moving in the 5th dimension.

If it was "always" a hypercube, which fourth dimension was it previously blocking? Clearly not time.

The 3E SRD seems to indicate that in 3E, it was a sort of truncated squarish hypercylinder, blocking spatial travel (in a cubic shape) in both the Prime Material and Ethereal planes. But there wasn't any restriction on movement in planar directions, only in spatial directions, so it clearly wasn't a hypercube.
 

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