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Tales of the Shire - Announcement Trailer
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<blockquote data-quote="GreyLord" data-source="post: 9331206" data-attributes="member: 4348"><p>You know, this is perfect.</p><p></p><p>The problem with the films and definitely with the video games is that they MISS what Tolkien's Lord of the Rings were all about in the first place. </p><p></p><p>You HAVE to have a place you care about to care about protecting and defending it. Tolkien spends over 1/10th of his book on just party preparations and a party in Fellowship of the Ring. He spends a lot more on the simple things of the Shire and their travels in it for half that book. </p><p></p><p>The songs, the poetry, the love of life and the things in it are what makes good...well...good. It is that simplicity and that enjoyment of life that makes Hobbits able to withstand evil that seeks to intrude in their souls. </p><p></p><p>Of course, evil will always seek to destroy good. Preventing evil from destroying what you love can require sacrifice and determination to fight back against it. Evil is pervasive, and can intrude even into the deepest depths of goodness (as is seen in the scouring of the shire) and only by fighting back against it can we preserve the good.</p><p></p><p>In essence, the Lord of the Rings is a simple story of Good vs. Evil. However, while the movies and games tend to focus on the battle against Evil, and what the Evil itself is composed of, they don't spend half as much time on what Good is (or at least as much space as Tolkien devoted to it in the books) and WHY one would want to keep the good rather than turn to the evil.</p><p></p><p>Which, if this game is as it seems, seems perfect for at least setting some time apart for people to see the good which is worth saving, rather than just jumping into the epic battle between good and evil.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 9331206, member: 4348"] You know, this is perfect. The problem with the films and definitely with the video games is that they MISS what Tolkien's Lord of the Rings were all about in the first place. You HAVE to have a place you care about to care about protecting and defending it. Tolkien spends over 1/10th of his book on just party preparations and a party in Fellowship of the Ring. He spends a lot more on the simple things of the Shire and their travels in it for half that book. The songs, the poetry, the love of life and the things in it are what makes good...well...good. It is that simplicity and that enjoyment of life that makes Hobbits able to withstand evil that seeks to intrude in their souls. Of course, evil will always seek to destroy good. Preventing evil from destroying what you love can require sacrifice and determination to fight back against it. Evil is pervasive, and can intrude even into the deepest depths of goodness (as is seen in the scouring of the shire) and only by fighting back against it can we preserve the good. In essence, the Lord of the Rings is a simple story of Good vs. Evil. However, while the movies and games tend to focus on the battle against Evil, and what the Evil itself is composed of, they don't spend half as much time on what Good is (or at least as much space as Tolkien devoted to it in the books) and WHY one would want to keep the good rather than turn to the evil. Which, if this game is as it seems, seems perfect for at least setting some time apart for people to see the good which is worth saving, rather than just jumping into the epic battle between good and evil. [/QUOTE]
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