DwarfDruid
First Post
I've found posts out the wazoo about making a throwing dagger build. In my opinion, someone who can throw more than two daggers a turn wouldn't be game breaking. It's like having a bow that you could make some weak melee attacks with, and have a terrible range. But it seems pretty clear that they made the build almost impossible.
A solution that I propose is something home-brewed. Make another version of the swift quiver spell.
Swift Dagger Belt (yeah it's a bad name, I know.)
Allows two daggers to fly to your hands after taking the attack action, and further allows you to throw both of those daggers as a bonus action. Only Rangers or Bards could do it, but they are the only ones who can fire 4 arrows with only one Extra Attack.
With Extra Attack, you will be able to throw 4 daggers using an Action and Bonus Action per turn.
What say you? Game Breaking?
A solution that I propose is something home-brewed. Make another version of the swift quiver spell.
Swift Dagger Belt (yeah it's a bad name, I know.)
Allows two daggers to fly to your hands after taking the attack action, and further allows you to throw both of those daggers as a bonus action. Only Rangers or Bards could do it, but they are the only ones who can fire 4 arrows with only one Extra Attack.
With Extra Attack, you will be able to throw 4 daggers using an Action and Bonus Action per turn.
What say you? Game Breaking?