Got it. From mine:Of the versions I've seen, one appears to a be a total rewrite, where all that matters is the weapon uses ammunition, one where arrows are replaced as you use them (magical or otherwise), one where non-magical arrows are created before use, and one where the quiver has to have no magic arrows.
Yep. Swift Quiver isn't part of the SRD, so I would imagine they're paraphrasing. I don't have access to D&D Beyond to see what version they're using.My old book matches the version at dnd-spells.com.
Various wikis paraphrase it, and I suspect it's because they have to. Some clearly label their descriptions as unofficial, others aren't so clear about it.
Got it. From mine:
"You transmute your quiver so it produces an endless supply of non magical ammunition, which seems to leap into your hand when you reach for it.
On each of your turns until the spell ends, you can use a bonus action to make two attacks with a weapon that uses ammunition from the quiver. Each time you make such a ranged attack, your quiver magically replaces the piece of ammunition you used with a similar piece of nonmagical ammunition. Any pieces of ammunition created by the spell disintegrate when the spell ends. If the quiver leaves your possession, the spell ends."