D&D 3E/3.5 Supernatural effects can't be dispelled in 3.5?

pvandyck

First Post
In 3.0 is was errated in the DMG that the non-instantaneous effects from supernatural abilities could be dispelled. (Seemed to make sense to me, because it seemed too powerful that a paralyze or wall of ice from a monster was simply un-dispellable).

However, due to the fact that this errata didn't seem to make it into 3.5, my group is thinking that SU abilities can't be dispelled again.

Anybody know more about this?

pvandyck

Here's my friend's viewpoint:
--------------------
I really think they removed it....by perusing "Dispel Magic" from 3.0
(SRD)...

The character can use dispel magic to end ongoing spells that have been
cast on a creature or object, to temporarily suppress the magical
abilities of a magic item, to end ongoing spells (or at least their effects)
within an area, or to counter another spellcaster’s spell. A dispelled
spell ends as if its duration had expired. Some spells, as detailed in
their descriptions, can’t be defeated by dispel magic. Dispel magic can
dispel (but not counter) the ongoing effects of supernatural abilities
as well as spells. Dispel magic affects spell-like effects just as it
affects spells.


>From the 3.5 SRD....

You can use dispel magic to end ongoing spells that have been cast on a
creature or object, to temporarily suppress the magical abilities of a
magic item, to end ongoing spells (or at least their effects) within an
area, or to counter another spellcaster’s spell. A dispelled spell ends
as if its duration had expired. Some spells, as detailed in their
descriptions, can’t be defeated by dispel magic. Dispel magic can dispel
(but not counter) spell-like effects just as it does spells.
Note: The effect of a spell with an instantaneous duration can’t be
dispelled, because the magical effect is already over before the dispel
magic can take effect.


Notice the missing bit about dispelling supernatural effects?? They
kept very similar wording, so I think they deliberately took it out for
3.5



I posted this question on Andy Collin's site, but I'm suspecting that
he's going to say they did it because with an area Dispel Magic, then
nobody needs antimagic field, which still does suppress supernatural
abilities (but it's a 6th level spell)....
 

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Interesting:

Supernatural Abilities: These abilities cannot be disrupted in combat, as spells can, and they generally do not provoke attacks of opportunity. Supernatural abilities are not subject to spell resistance, counterspells, or to being dispelled by dispel magic, and do not function in areas where magic is suppressed or negated.

I guess they can't be dispelled. Of course, an ability to cast a wall of ice, for example, should be spell-like, not supernatural.
 

Right, abililties that duplicate spells are spell-like abilities, and subject to dispelling.

Other abilities are supernatural and not dispellable. If (su) abilities could be dispelled, that would mean a wizard could ready a counterspell for a dragon's breath weapon. :)
 

James McMurray said:

Other abilities are supernatural and not dispellable. If (su) abilities could be dispelled, that would mean a wizard could ready a counterspell for a dragon's breath weapon. :)

Hmm would not the DC be 10 + dragon HD? That won't be easy at all.
 


Of course that makes the Vampire's Dominate ability particularly ugly.
I'm just as glad that they took the Erynies gaze away from her.
 

That's why a Dragon's breath weapon should be Ex, not Su. The idea that a Red Dragon can't breath fire into an antimagic zone is just plain dumb, IMO.
 


What about a druid in wildshape form ?
Is he save (the animal shape only) ? I think so.
Can wildshape be detected via Detect Magic. I really don't know.

BYE
 


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