HappyHubris
Villager
I'll be playing my first full campaign soon and I have decided to go with a little Kobold Storm Druid. Our tentative party is Obedience Champion, Thief Rogue, Cloistered Cleric, TBD Bard, and my Storm Druid. Looking at the lineup my guess is that I would want to focus on damage and crowd control. We will likely be doing a 1-10 or 1-12 AP. We are allowed free archetype only for flavor/light supplemental choices, not class archetypes or the heavy hitters, and I'm leaning towards Herbalist for thematic reasons. I am limiting myself to content in Player Cores 1 & 2, as I like having paper references in front of me.
Perusing the Druid feats, I am considering three main options:
Perusing the Druid feats, I am considering three main options:
- Sprint for a larger focus pool with order explorer and the order spells. This would give me a nice roster of free nukes each fight, but would involve juggling a number of features and being shallow instead of deep.
- Grab animal companion and bulk it up with the many available feats. This is likely the most powerful path, but it would be all of my eggs in one basket.
- Focus on thematically building out my Storm order with incremental upgrades. Probably less impactful but more cohesive, with room to grab a bunch of random feats.