Standard action, drinking a potion


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You get one move-equivelent action and one standard action per round (or one full round action. Or a standard action/full-round action plus a 5' step. I'm sure I'm missing one). Drinking the potion counts as your one standard action.
 

MerakSpielman said:
You get one move-equivelent action and one standard action per round (or one full round action. Or a standard action/full-round action plus a 5' step. I'm sure I'm missing one). Drinking the potion counts as your one standard action.

Note that you first must get the potion in hand. Retrieving a potion (from your belt, or backpack, or whatever) is a Move action that draws AoOs--see the "Retrieve a stored item" action.

-z
 

Zaruthustran said:
Note that you first must get the potion in hand. Retrieving a potion (from your belt, or backpack, or whatever) is a Move action that draws AoOs--see the "Retrieve a stored item" action.

-z


Well now that you mention it. :) Actually that opens up a whole other can o' worms. If retrieving the stored item (in this case the potion) provokes an AoO, if you look in the standard action table drinking the potion provokes an AoO. So does that mean that if your in more than one enemies threatened area you'll have the opportunity to recieve two AoO's?
 

Mystery Man said:
Well now that you mention it. :) Actually that opens up a whole other can o' worms. If retrieving the stored item (in this case the potion) provokes an AoO, if you look in the standard action table drinking the potion provokes an AoO. So does that mean that if your in more than one enemies threatened area you'll have the opportunity to recieve two AoO's?

Yeah, you'll recieve four AoOs. Two from each guy, for each of the two different provoking actions. Assuming they have Combat Reflexes, that is.

Like so:

DM: The guy you two are fighting looses his shield and fishes around for something tucked behind his back.
PC1: I hit him while he's distracted!
PC2: Me too!
DM: Take your AoOs.
PCs: Whack!
DM: Okay, his hand comes around and it's holding... a potion!
PC1: Alright.
DM: He bites the cork stopper in his teeth, yanks it out, spits it to the ground, then tilts his head back and chugs the potion.
PC2: Uh... so he's standing there with no shield, head tilted back, and I'm watching the adam's apple on his exposed neck bob up and down as he swallows potion?
DM: Yeah.
PC1: I hit him again!
PC2: Me too!
DM: You guys have Combat Reflexes, so take your AoOs.
PCs: Whack!

The "loosing shield" thing is also worth mentioning. You need a free hand to retrieve and drink a potion. No problem for archers or greatsword users, but sword and shield or two weapon fighters need to free a hand. Free action to drop (not sheathe) a weapon, or move action to loose a shield or sheathe.

Drinking a potion in D&D is much tougher than it is in Diablo. :)

-z
 
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Mystery Man said:
Well now that you mention it. :) Actually that opens up a whole other can o' worms. If retrieving the stored item (in this case the potion) provokes an AoO, if you look in the standard action table drinking the potion provokes an AoO. So does that mean that if your in more than one enemies threatened area you'll have the opportunity to recieve two AoO's?

Yes, each enemy whose square you threaten can make an AoO against you.

Additionally (check the bottom of page 137 in the PHB 3.5), if a monster has the Combat Reflex feat (and its Dex is high enough), it can make two AoO's against you; one for retrieving the stored item and one for drinking it.
 

Also, the "Drink a Potion" AoO is a special case, where the AoO can instead be directed against the potion, potentially destroying it...

-Hyp.
 

Zaruthustran said:
The "loosing shield" thing is also worth mentioning. You need a free hand to retrieve and drink a potion. No problem for archers or greatsword users, but sword and shield or two weapon fighters need to free a hand. Free action to drop (not sheathe) a weapon, or move action to loose a shield or sheathe.

Drinking a potion in D&D is much tougher than it is in Diablo. :)

-z
Just wanted to mention something many people seem to forget... use small shields. With a small (light now?) shield, you still have your hand free and can hold a potion or scroll. Pretty useful, my players hate it.

"Kill him faster, he's wasting our loot!"
 
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Darklone said:
Just wanted to mention something many people seem to forget... use small shields. With a small (light now?) shield, you still have your hand free and can hold a potion or scroll. Pretty useful, my players hate it.

"Kill him faster, he's wasting our loot!"

Are you sure you don't mean a buckler? I'm pretty sure that light and heavy shields prevent you from holding an item, but bucklers do not.

In fact, you can even fire a bow while wearing a buckler.
 

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