Merlion
First Post
I've been thinking about something lately. Spell Turning sucks. The only thing thats deccent about it is its the sole defense arcane spellcasters have against death spells.
But think about it...in 2nd edition, Spell Turning could actually turn most spells. But now it only works against single target, non touch range, non attack rolll spells. Which leaves us with what? Mind control. Death spells. Baleful Polymorph. Magic Missile. Horrid Wilting. And it can only turn an absolute maximum of 10 levels of spells..average more like 5 or 6. Its entirely likely that it wont even turn a Finger of Death
Linked to this also is this: Should more spells be targeted? Shouldnt rays really be targeted, or at least turnable, since they are essentially targeting one single creature or object? They just happen to involve an attack roll.
But the central question is: should Spell Turning be made again as it was, able to turn most types of spells? Or perhaps reduced to 6th level since its range is really quite narrow?
But think about it...in 2nd edition, Spell Turning could actually turn most spells. But now it only works against single target, non touch range, non attack rolll spells. Which leaves us with what? Mind control. Death spells. Baleful Polymorph. Magic Missile. Horrid Wilting. And it can only turn an absolute maximum of 10 levels of spells..average more like 5 or 6. Its entirely likely that it wont even turn a Finger of Death
Linked to this also is this: Should more spells be targeted? Shouldnt rays really be targeted, or at least turnable, since they are essentially targeting one single creature or object? They just happen to involve an attack roll.
But the central question is: should Spell Turning be made again as it was, able to turn most types of spells? Or perhaps reduced to 6th level since its range is really quite narrow?