Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Special Conversion Thread: Lycanthropes and their ilk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 8006632" data-attributes="member: 57383"><p><span style="font-size: 26px"><strong>Weredragon [True Drakanthrope] (Template)</strong></span></p><p><span style="color: blue"><em>This reptilian humanoid is clearly no mere lizardfolk. It looks magnificent and terrifying, from the horns that crown its head to the tip of its sinuously powerful tail. The gaze of its slit-pupilled eyes shows piercing intensity and intelligence</em>.</span></p><p><span style="color: blue"><span style="font-size: 12px"><em>Note:</em> details of the hybrid form's appearance will match the base dragon, which determines the weredragon's scale color, whether it has wings, gills, fins, or horns (and what those look like) and similar details. For examples, see Sample Weredragons.</span></span></p><p><span style="color: blue"></span><span style="color: magenta"></span></p><p><span style="color: magenta">Background.</span></p><p><span style="color: magenta"></span></p><p><span style="font-size: 22px"><strong>Creating a Weredragon</strong></span></p><p><span style="color: blue">"Weredragon" is a template that can be added to any humanoid or giant (referred to hereafter as the base creature). Becoming a drakanthrope is very much like multiclassing as a dragon and gaining the appropriate Hit Dice.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">The weredragon takes on the characteristics of some type of true dragon (a creature of the dragon type with age categories), referred to hereafter as the base dragon. The base dragon must belong to an age category with a Level Adjustment. A true dragon that lacks age categories with Level Adjustments cannot become a weredragon. Drakanthropes based on normal monster dragons such as dragon turtles or wyverns use the Weredrake <a href="https://enworld.org/index.php?posts/8126797" target="_blank">Weredrake</a> template instead.</span></p><p><span style="color: blue"></span><span style="color: green"></span></p><p><span style="color: green"><strong>Size and Type:</strong> The base creature's type does not change, but the creature gains the shapechanger subtype plus any subtypes possessed by the base dragon.</span></p><p><span style="color: green"></span></p><p><span style="color: green">The base dragon can be any true dragon that can reach a size within one size category of the base creature. For example, a copper dragon can grow from a Tiny wyrmling to a Gargantuan wyrm or great wyrm, so the base creature of a copper weredragon can range from Diminutive to Colossal in size (i.e. from one size smaller than Tiny up to one size bigger than Gargantuan).</span></p><p><span style="color: green"></span></p><p><span style="color: green">In dragon form, a weredragon can be the size of the base creature, the base dragon, or any size between the two, but defaults to whichever size is bigger.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em>Examples:</em> a human wyrmling brass weredragon's dragon form is normally Medium size (the size of a human, its base creature) but can shrink to Tiny size (the size of a wyrmling brass dragon, its base dragon) or become Small (the size between Tiny and Medium). A gnome young gold weredragon's dragon form is normally Large (the size of a young gold dragon) but can shrink to Small (the size of a gnome) or become Medium (its intermediary size).</span></p><p><span style="color: green"></span></p><p><span style="color: green">Weredragons can adopt a hybrid shape that combines features of the base creature and the base dragon. A weredragon's hybrid form can assume the same sizes as its dragon form.</span></p><p><span style="color: green"></span></p><p><span style="color: green">Some weredragons are unable to shapechange into dragon form and are only able to adopt their base creature and hybrid forms.</span></p><p><span style="color: green"></span></p><p><span style="color: green">A weredragon uses either the base creature or the base dragon's statistics and special abilities in addition to those described here.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong>Hit Dice and Hit Points:</strong> Same as base creature plus those of the base dragon.</span></p><p><span style="color: green"></span></p><p><span style="color: green">To calculate total hit points, apply Constitution modifiers according to the score the weredragon has in each form.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong>Speed:</strong> Same as the base creature or base dragon, depending on which form the weredragon is using. Hybrids use the base creature's speed and have a fly speed equal to one-half the base dragon's flight speed (if any) with a maneuverability one step worse than the base dragon's (minimum clumsy). If the base creature already has a fly speed, the hybrid form uses whichever flying speed and flight maneverability is better.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong>Armor Class:</strong> Weredragons have their natural armor bonus increase by +2 in humanoid or giant form. In dragon form, a weredragon in its default size has a natural armor bonus equal to the base dragon's natural armor plus the base creature's natural armor or a +5 natural armor bonus, whichever is higher. In hybrid form, a weredragon's natural armor bonus is equal to that of its base creature form or dragon form, whichever is better.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong>Base Attack/Grapple:</strong> Add the base attack bonus for the base creature to the base attack bonus of the base dragon's Dragon Hit Dice. The weredragon's grapple bonus uses its attack bonus and modifiers for Strength and size depending on the weredragon's form.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong>Attacks:</strong> Same as the base creature or base dragon, depending on which form the weredragon is using. A weredragon in hybrid form gains two claw attacks and a bite attack as natural weapons. If the base dragon has wings or tail slap attacks the weredragon gains those natural weapons in hybrid form.</span></p><p><span style="color: green"></span></p><p><strong>Damage:</strong> Same as base creature?</p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Damage:</strong> .</span></p><p><span style="color: magenta"></span></p><p><strong>Special Attacks:</strong> A weredragon retains all the special attacks of the base creature and gains those described below. Saves have a DC of 10 + 1/2 weredragon's HD + weredragon's ??? modifier unless noted otherwise.</p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Special Attacks:</strong> A weredragon retains the special attacks of the base creature or base dragon, depending on which form it is using, and also gains the special attacks described below. Unless otherwise noted, weredragons only gain the special attacks of the base dragon's wyrmling age category regardless of the base dragon's size and Hit Dice.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">In hybrid form a weredragon retains the special attacks of the base creature and gains the special attacks described below. If the base dragon has a special attack tied to another natural weapon, such as a [dragon's attack] or the crush attack of a Huge true dragon, it also retains that special attack in hybrid form. If both base forms possess the same special attack, the hybrid form uses the base dragon's version.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Breath Weapon (Su):</em> A weredragon can use its breath weapon when in hybrid form.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Crush (Ex):</em> A weredragon whose base dragon possesses the crush special attack can use it when in hybrid form.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Frightful Presence (Su):</em> A weredragon whose base dragon possesses the frightful presence special attack can use it when in hybrid form.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Tail Sweep (Ex):</em> A weredragon whose base dragon possesses the tail sweep special attack can use it when in hybrid form.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Spells and Spell-Like Abilities (Sp):</em> Weredragons based on true dragons only gain spells and spell-like abilities that the base dragon possesses at the wyrmling age category.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">How many True Dragon special attacks do we want to allow - I was thinking we should restrict it to what the base dragon can do at at wyrmling age plus being able to access the true dragon default special attacks of Breath Weapon, Crush, Frightful Presence and Tail Sweep.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">I don't think we should give weredragons the usual Curse of Lycanthropy special attack - mainly to avoid the risk of PC weredragons!.</span></p><p><span style="color: magenta"></span></p><p><strong>Special Qualities:</strong> A weredragon retains all the special qualities of the base creature and gains those described below. Saves have a DC of 10 + 1/2 weredragon's HD + weredragon's ??? modifier unless noted otherwise.</p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Special Qualities:</strong> A weredragon retains all the special qualities of the base creature and the base dragon, and also gains those described below. Unless otherwise noted, weredragons only gain the special qualities of the base dragon's wyrmling age category regardless of the base dragon's size and Hit Dice.</span></p><p><span style="color: magenta"></span></p><p><strong>Saves:</strong> .</p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Saves:</strong> Add the base save bonuses of the base dragon's Dragon Hit Dice to the base save bonuses of the base creature.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"><strong>Abilities:</strong> A weredragon's mental ability scores improve according to its kind. These adjustments are equal to the base dragon's normal ability scores –10 or –11 or +2 Intelligence, +2 Wisdom and +2 Charisma, whichever is higher.</span></p><p><span style="color: green"></span></p><p><span style="color: green">When it assumes dragon form, a weredragon's physical ability scores also improve. When in its default size, the base adjustments are equal to the base dragon's wyrmling ability scores –10 or –11. If the ability improvement would be less than +8 Strength and +2 Constitution, the weredragon gains those adjustments instead. If the weredragon assumes a dragon form smaller than its default size, the hybrid form's Strength and natural armor bonus are reduced according to the <strong>Table: Changes to Statistics by Size in Dragon & Hybrid Form</strong>. A weredragon in hybrid form modifies its physical ability scores by the same amount.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><strong><span style="font-size: 18px">Table: Changes to Statistics by Size in Dragon & Hybrid Form</span></strong></span></p><table style='width: 100%'><tr><th><span style="color: green"><p style="text-align: left">Default Size</p> </span></th><th><span style="color: green"><p style="text-align: center">Reduced Size</p> </span></th><th><span style="color: green"><p style="text-align: center">Strength</p> </span></th><th><span style="color: green">Natural Armor</span></th></tr><tr><td><span style="color: green">Diminutive</span></td><td><span style="color: green"><p style="text-align: center">Fine</p> </span></td><td><span style="color: green"><p style="text-align: center">Same</p> </span></td><td><span style="color: green"><p style="text-align: center">Same</p> </span></td></tr><tr><td><span style="color: green">Tiny</span></td><td><span style="color: green"><p style="text-align: center">Diminutive</p> </span></td><td><span style="color: green"><p style="text-align: center">–2</p> </span></td><td><span style="color: green"><p style="text-align: center">Same</p> </span></td></tr><tr><td><span style="color: green">Small</span></td><td><span style="color: green"><p style="text-align: center">Tiny</p> </span></td><td><span style="color: green"><p style="text-align: center">–4</p> </span></td><td><span style="color: green"><p style="text-align: center">Same</p> </span></td></tr><tr><td><span style="color: green">Medium</span></td><td><span style="color: green"><p style="text-align: center">Small</p> </span></td><td><span style="color: green"><p style="text-align: center">–4</p> </span></td><td><span style="color: green"><p style="text-align: center">Same</p> </span></td></tr><tr><td><span style="color: green">Large</span></td><td><span style="color: green"><p style="text-align: center">Medium</p> </span></td><td><span style="color: green"><p style="text-align: center">–8</p> </span></td><td><span style="color: green"><p style="text-align: center">–2</p> </span></td></tr><tr><td><span style="color: green">Huge</span></td><td><span style="color: green"><p style="text-align: center">Large</p> </span></td><td><span style="color: green"><p style="text-align: center">–8</p> </span></td><td><span style="color: green"><p style="text-align: center">–3</p> </span></td></tr><tr><td><span style="color: green">Gargantuan</span></td><td><span style="color: green"><p style="text-align: center">Huge</p> </span></td><td><span style="color: green"><p style="text-align: center">–8</p> </span></td><td><span style="color: green"><p style="text-align: center">–4</p> </span></td></tr><tr><td><span style="color: green">Colossal</span></td><td><span style="color: green"><p style="text-align: center">Gargantuan</p> </span></td><td><span style="color: green"><p style="text-align: center">–8</p> </span></td><td><span style="color: green"><p style="text-align: center">–5</p> </span></td></tr></table><p><span style="color: green">Repeat the adjustment if the creature shrinks more than one size.</span></p><p><span style="color: green"></span></p><p><span style="color: green">In addition, a weredragon may also gain ability scores increases by virtue of its extra Hit Dice.</span></p><p><span style="color: green"></span></p><p><span style="color: green"><em>Example One:</em> A wyrmling bronze dragon is a Small dragon with Str 13, Dex 10, Con 13, Int 14, Wis 15, Cha 14 and +5 natural armor bonus; applying –10 or –11 comes to ability improvements of Str +8, Dex +0, Con +2, Int +4, Wis +4, Cha +4 for a wyrmling bronze weredragon (note its Strength adjustment uses the true drakanathrope minimum of +8, not the Str +2 derived from Str 13 minus 10 or 11). A dwarf warrior is a Medium humanoid with Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6. Therefore, in humanoid form a wyrmling bronze weredragon dwarf has Str 13, Dex 11, Con 14, Int 14, Wis 13, Cha 10 and NA +2. In default dragon form, the dwarf weredragon is a Medium creature with Str 21, Dex 11, Con 16, Int 14, Wis 13, Cha 10 and NA +5. If its dragon or hybrid form reduces in size to Small it has Str 17, Dex 11, Con 16, Int 14, Wis 13, Cha 10. </span></p><p><span style="color: green"></span></p><p><span style="color: green"><em>Example Two:</em> A wyrmling red dragon is a Medium dragon with Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10 and +6 natural armor bonus; applying –10 or –11 and a weredragon's minimum ability improvements gives it Str +8, Dex +0, Con +4, Int +2, Wis +2, Cha +2 for a wyrmling red weredragon (note that only its Constitution adjustment is better than the true drakanathrope minimum of +2). A fire giant is a Large giant with Str 31, Dex 9, Con 21, Int 10, Wis 14, Cha 11 and +8 natural armor. Therefore, in giant form a wyrmling red weredragon fire giant has Str 31, Dex 9, Con 21, Int 12, Wis 16, Cha 13 and NA +10. In default dragon form the fire giant weredragon is a Large creature with Str 38, Dex 9, Con 23, Int 12, Wis 16, Cha 13 and NA +14. If its dragon or hybrid form reduces in size to Medium it has Str 30, Dex 9, Con 23 and NA +12.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"><strong>Skills:</strong> A weredragon gains skill points equal to (6 + Int modifier, minimum 1) per Hit Die of its dragon form, as if it had multiclassed into the Dragon type. (Dragon is never its first Hit Die, though, and it does not gain quadruple skill points for any Dragon Hit Die.) Any skill given in the base dragon's description is a class skill for the weredragon's dragon levels. In any form, a weredragon also has any racial skill bonuses of the base creature and of the base dragon, although conditional skill bonuses only apply in the associated form.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"><strong>Feats:</strong> Add the base dragon's feats to the base creature's. If this results in a weredragon having the same feat twice, the weredragon gains no additional benefit unless the feat normally can be taken more once, in which case the duplicated feat works as noted in the feat description. This process may give the weredragon more feats than a character of its total Hit Dice would normally be entitled to; if this occurs, any "extra" feats are denoted as bonus feats.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">It's possible that a weredragon cannot meet the prerequisites for all its feats when in humanoid form. If this occurs, the weredragon still has the feats, but cannot use them when in humanoid form. A weredragon receives Iron Will as a bonus feat.</span></p><p><span style="color: blue"></span><span style="color: green"></span></p><p><span style="color: green"><strong>Environment:</strong> Same as either the base creature or base dragon.</span></p><p><span style="color: green"><strong>Organization:</strong> Same as base dragon or solitary.</span></p><p><span style="color: green"><strong>Challenge Rating:</strong> By class level or base creature, modified according to the HD of the base dragon: <span style="color: magenta"> 1 HD or 2 HD, +2; 3 HD to 5 HD, +3; 6 HD to 10 HD, +4; 11 HD to 20 HD, +5; 21 or more HD, +6</span>.</span></p><p><span style="color: green"><strong>Treasure:</strong> Same as either the base creature or base dragon.</span></p><p><span style="color: green"><strong>Alignment:</strong> Same as the base dragon.</span></p><p><span style="color: green"><strong>Advancement:</strong> By character class or same as the base dragon; the weredragon can only advance to base dragon age categories with a Level Adjustment.</span></p><p><span style="color: green"><strong>Level Adjustment:</strong> —</span></p><p><span style="color: green"></span></p><p><strong><span style="font-size: 22px">Sample Weredragon</span></strong></p><p><span style="color: magenta">The following sample creature has gained the weredragon template.</span></p><p></p><p><strong><span style="font-size: 22px">In the Realms</span></strong></p><p><span style="color: magenta">During the Time of Troubles … </span> .</p><p></p><p><em>Originally appeared in FR7 - Hall of Heroes (1989)</em>.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8006632, member: 57383"] [SIZE=7][B]Weredragon [True Drakanthrope] (Template)[/B][/SIZE] [COLOR=blue][I]This reptilian humanoid is clearly no mere lizardfolk. It looks magnificent and terrifying, from the horns that crown its head to the tip of its sinuously powerful tail. The gaze of its slit-pupilled eyes shows piercing intensity and intelligence[/I]. [SIZE=3][I]Note:[/I] details of the hybrid form's appearance will match the base dragon, which determines the weredragon's scale color, whether it has wings, gills, fins, or horns (and what those look like) and similar details. For examples, see Sample Weredragons.[/SIZE] [/COLOR][COLOR=magenta] Background. [/COLOR] [SIZE=6][B]Creating a Weredragon[/B][/SIZE] [COLOR=blue]"Weredragon" is a template that can be added to any humanoid or giant (referred to hereafter as the base creature). Becoming a drakanthrope is very much like multiclassing as a dragon and gaining the appropriate Hit Dice. The weredragon takes on the characteristics of some type of true dragon (a creature of the dragon type with age categories), referred to hereafter as the base dragon. The base dragon must belong to an age category with a Level Adjustment. A true dragon that lacks age categories with Level Adjustments cannot become a weredragon. Drakanthropes based on normal monster dragons such as dragon turtles or wyverns use the Weredrake [URL='https://enworld.org/index.php?posts/8126797']Weredrake[/URL] template instead. [/COLOR][COLOR=green] [B]Size and Type:[/B] The base creature's type does not change, but the creature gains the shapechanger subtype plus any subtypes possessed by the base dragon. The base dragon can be any true dragon that can reach a size within one size category of the base creature. For example, a copper dragon can grow from a Tiny wyrmling to a Gargantuan wyrm or great wyrm, so the base creature of a copper weredragon can range from Diminutive to Colossal in size (i.e. from one size smaller than Tiny up to one size bigger than Gargantuan). In dragon form, a weredragon can be the size of the base creature, the base dragon, or any size between the two, but defaults to whichever size is bigger. [I]Examples:[/I] a human wyrmling brass weredragon's dragon form is normally Medium size (the size of a human, its base creature) but can shrink to Tiny size (the size of a wyrmling brass dragon, its base dragon) or become Small (the size between Tiny and Medium). A gnome young gold weredragon's dragon form is normally Large (the size of a young gold dragon) but can shrink to Small (the size of a gnome) or become Medium (its intermediary size). Weredragons can adopt a hybrid shape that combines features of the base creature and the base dragon. A weredragon's hybrid form can assume the same sizes as its dragon form. Some weredragons are unable to shapechange into dragon form and are only able to adopt their base creature and hybrid forms. A weredragon uses either the base creature or the base dragon's statistics and special abilities in addition to those described here. [B]Hit Dice and Hit Points:[/B] Same as base creature plus those of the base dragon. To calculate total hit points, apply Constitution modifiers according to the score the weredragon has in each form. [B]Speed:[/B] Same as the base creature or base dragon, depending on which form the weredragon is using. Hybrids use the base creature's speed and have a fly speed equal to one-half the base dragon's flight speed (if any) with a maneuverability one step worse than the base dragon's (minimum clumsy). If the base creature already has a fly speed, the hybrid form uses whichever flying speed and flight maneverability is better. [B]Armor Class:[/B] Weredragons have their natural armor bonus increase by +2 in humanoid or giant form. In dragon form, a weredragon in its default size has a natural armor bonus equal to the base dragon's natural armor plus the base creature's natural armor or a +5 natural armor bonus, whichever is higher. In hybrid form, a weredragon's natural armor bonus is equal to that of its base creature form or dragon form, whichever is better. [B]Base Attack/Grapple:[/B] Add the base attack bonus for the base creature to the base attack bonus of the base dragon's Dragon Hit Dice. The weredragon's grapple bonus uses its attack bonus and modifiers for Strength and size depending on the weredragon's form. [B]Attacks:[/B] Same as the base creature or base dragon, depending on which form the weredragon is using. A weredragon in hybrid form gains two claw attacks and a bite attack as natural weapons. If the base dragon has wings or tail slap attacks the weredragon gains those natural weapons in hybrid form. [/COLOR] [B]Damage:[/B] Same as base creature? [COLOR=magenta] [B]Damage:[/B] . [/COLOR] [B]Special Attacks:[/B] A weredragon retains all the special attacks of the base creature and gains those described below. Saves have a DC of 10 + 1/2 weredragon's HD + weredragon's ??? modifier unless noted otherwise. [COLOR=magenta] [B]Special Attacks:[/B] A weredragon retains the special attacks of the base creature or base dragon, depending on which form it is using, and also gains the special attacks described below. Unless otherwise noted, weredragons only gain the special attacks of the base dragon's wyrmling age category regardless of the base dragon's size and Hit Dice. In hybrid form a weredragon retains the special attacks of the base creature and gains the special attacks described below. If the base dragon has a special attack tied to another natural weapon, such as a [dragon's attack] or the crush attack of a Huge true dragon, it also retains that special attack in hybrid form. If both base forms possess the same special attack, the hybrid form uses the base dragon's version. [I]Breath Weapon (Su):[/I] A weredragon can use its breath weapon when in hybrid form. [I]Crush (Ex):[/I] A weredragon whose base dragon possesses the crush special attack can use it when in hybrid form. [I]Frightful Presence (Su):[/I] A weredragon whose base dragon possesses the frightful presence special attack can use it when in hybrid form. [I]Tail Sweep (Ex):[/I] A weredragon whose base dragon possesses the tail sweep special attack can use it when in hybrid form. [I]Spells and Spell-Like Abilities (Sp):[/I] Weredragons based on true dragons only gain spells and spell-like abilities that the base dragon possesses at the wyrmling age category. How many True Dragon special attacks do we want to allow - I was thinking we should restrict it to what the base dragon can do at at wyrmling age plus being able to access the true dragon default special attacks of Breath Weapon, Crush, Frightful Presence and Tail Sweep. I don't think we should give weredragons the usual Curse of Lycanthropy special attack - mainly to avoid the risk of PC weredragons!. [/COLOR] [B]Special Qualities:[/B] A weredragon retains all the special qualities of the base creature and gains those described below. Saves have a DC of 10 + 1/2 weredragon's HD + weredragon's ??? modifier unless noted otherwise. [COLOR=magenta] [B]Special Qualities:[/B] A weredragon retains all the special qualities of the base creature and the base dragon, and also gains those described below. Unless otherwise noted, weredragons only gain the special qualities of the base dragon's wyrmling age category regardless of the base dragon's size and Hit Dice. [/COLOR] [B]Saves:[/B] . [COLOR=magenta] [B]Saves:[/B] Add the base save bonuses of the base dragon's Dragon Hit Dice to the base save bonuses of the base creature.[/COLOR] [COLOR=blue] [B]Abilities:[/B] A weredragon's mental ability scores improve according to its kind. These adjustments are equal to the base dragon's normal ability scores –10 or –11 or +2 Intelligence, +2 Wisdom and +2 Charisma, whichever is higher.[/COLOR] [COLOR=green] When it assumes dragon form, a weredragon's physical ability scores also improve. When in its default size, the base adjustments are equal to the base dragon's wyrmling ability scores –10 or –11. If the ability improvement would be less than +8 Strength and +2 Constitution, the weredragon gains those adjustments instead. If the weredragon assumes a dragon form smaller than its default size, the hybrid form's Strength and natural armor bonus are reduced according to the [B]Table: Changes to Statistics by Size in Dragon & Hybrid Form[/B]. A weredragon in hybrid form modifies its physical ability scores by the same amount. [B][SIZE=5]Table: Changes to Statistics by Size in Dragon & Hybrid Form[/SIZE][/B][/COLOR] [TABLE] [TR] [TH][COLOR=green][LEFT]Default Size[/LEFT][/COLOR][/TH] [TH][COLOR=green][CENTER]Reduced Size[/CENTER][/COLOR][/TH] [TH][COLOR=green][CENTER]Strength[/CENTER][/COLOR][/TH] [TH][COLOR=green]Natural Armor[/COLOR][/TH] [/TR] [TR] [TD][COLOR=green]Diminutive[/COLOR][/TD] [TD][COLOR=green][CENTER]Fine[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]Same[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]Same[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Tiny[/COLOR][/TD] [TD][COLOR=green][CENTER]Diminutive[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–2[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]Same[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Small[/COLOR][/TD] [TD][COLOR=green][CENTER]Tiny[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–4[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]Same[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Medium[/COLOR][/TD] [TD][COLOR=green][CENTER]Small[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–4[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]Same[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Large[/COLOR][/TD] [TD][COLOR=green][CENTER]Medium[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–8[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–2[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Huge[/COLOR][/TD] [TD][COLOR=green][CENTER]Large[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–8[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–3[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Gargantuan[/COLOR][/TD] [TD][COLOR=green][CENTER]Huge[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–8[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–4[/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=green]Colossal[/COLOR][/TD] [TD][COLOR=green][CENTER]Gargantuan[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–8[/CENTER][/COLOR][/TD] [TD][COLOR=green][CENTER]–5[/CENTER][/COLOR][/TD] [/TR] [/TABLE][COLOR=green]Repeat the adjustment if the creature shrinks more than one size. In addition, a weredragon may also gain ability scores increases by virtue of its extra Hit Dice. [I]Example One:[/I] A wyrmling bronze dragon is a Small dragon with Str 13, Dex 10, Con 13, Int 14, Wis 15, Cha 14 and +5 natural armor bonus; applying –10 or –11 comes to ability improvements of Str +8, Dex +0, Con +2, Int +4, Wis +4, Cha +4 for a wyrmling bronze weredragon (note its Strength adjustment uses the true drakanathrope minimum of +8, not the Str +2 derived from Str 13 minus 10 or 11). A dwarf warrior is a Medium humanoid with Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6. Therefore, in humanoid form a wyrmling bronze weredragon dwarf has Str 13, Dex 11, Con 14, Int 14, Wis 13, Cha 10 and NA +2. In default dragon form, the dwarf weredragon is a Medium creature with Str 21, Dex 11, Con 16, Int 14, Wis 13, Cha 10 and NA +5. If its dragon or hybrid form reduces in size to Small it has Str 17, Dex 11, Con 16, Int 14, Wis 13, Cha 10. [I]Example Two:[/I] A wyrmling red dragon is a Medium dragon with Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10 and +6 natural armor bonus; applying –10 or –11 and a weredragon's minimum ability improvements gives it Str +8, Dex +0, Con +4, Int +2, Wis +2, Cha +2 for a wyrmling red weredragon (note that only its Constitution adjustment is better than the true drakanathrope minimum of +2). A fire giant is a Large giant with Str 31, Dex 9, Con 21, Int 10, Wis 14, Cha 11 and +8 natural armor. Therefore, in giant form a wyrmling red weredragon fire giant has Str 31, Dex 9, Con 21, Int 12, Wis 16, Cha 13 and NA +10. In default dragon form the fire giant weredragon is a Large creature with Str 38, Dex 9, Con 23, Int 12, Wis 16, Cha 13 and NA +14. If its dragon or hybrid form reduces in size to Medium it has Str 30, Dex 9, Con 23 and NA +12.[/COLOR] [COLOR=blue] [B]Skills:[/B] A weredragon gains skill points equal to (6 + Int modifier, minimum 1) per Hit Die of its dragon form, as if it had multiclassed into the Dragon type. (Dragon is never its first Hit Die, though, and it does not gain quadruple skill points for any Dragon Hit Die.) Any skill given in the base dragon's description is a class skill for the weredragon's dragon levels. In any form, a weredragon also has any racial skill bonuses of the base creature and of the base dragon, although conditional skill bonuses only apply in the associated form. [B]Feats:[/B] Add the base dragon's feats to the base creature's. If this results in a weredragon having the same feat twice, the weredragon gains no additional benefit unless the feat normally can be taken more once, in which case the duplicated feat works as noted in the feat description. This process may give the weredragon more feats than a character of its total Hit Dice would normally be entitled to; if this occurs, any "extra" feats are denoted as bonus feats. It's possible that a weredragon cannot meet the prerequisites for all its feats when in humanoid form. If this occurs, the weredragon still has the feats, but cannot use them when in humanoid form. A weredragon receives Iron Will as a bonus feat. [/COLOR][COLOR=green] [B]Environment:[/B] Same as either the base creature or base dragon. [B]Organization:[/B] Same as base dragon or solitary. [B]Challenge Rating:[/B] By class level or base creature, modified according to the HD of the base dragon: [COLOR=magenta] 1 HD or 2 HD, +2; 3 HD to 5 HD, +3; 6 HD to 10 HD, +4; 11 HD to 20 HD, +5; 21 or more HD, +6[/COLOR]. [B]Treasure:[/B] Same as either the base creature or base dragon. [B]Alignment:[/B] Same as the base dragon. [B]Advancement:[/B] By character class or same as the base dragon; the weredragon can only advance to base dragon age categories with a Level Adjustment. [B]Level Adjustment:[/B] — [/COLOR] [B][SIZE=6]Sample Weredragon[/SIZE][/B] [COLOR=magenta]The following sample creature has gained the weredragon template.[/COLOR] [B][SIZE=6]In the Realms[/SIZE][/B] [COLOR=magenta]During the Time of Troubles … [/COLOR] . [I]Originally appeared in FR7 - Hall of Heroes (1989)[/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Special Conversion Thread: Lycanthropes and their ilk
Top