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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6397561" data-attributes="member: 57383"><p>Correction. The wereseals in Master D&D and <em>PC4 - Night Howlers</em> (1992) are different creatures.</p><p></p><p>The Master D&D (and Rules Cyclopedia) Wereseals are massive sea lions with 5 HD females and 8 HD males (they appear to be similar to the <strong><a href="http://en.wikipedia.org/wiki/Steller_sea_lion" target="_blank">Northern Sea Lion</a></strong>, with males weighing up to 2,500 pounds), so they're likely Large size in 3E terms. I guess we can call these "Weresealions" to distinguish them from...</p><p></p><p>The <em>PC4 - Night Howlers</em> (1992) Wereseal is a 4 HD Medium-sized seal (up to 8 feet long). They entry technically covers two different wereseals - one based on the Fur Seal and the other the Harbour Seal (Common Seal) - but they only differ in their Hold Breath multiplier and speed on land. We should be able to cover them both with one entry.</p><p></p><p>Oh dang it, I've found another one - the BECMI Werefox. This is (yet again) different from the AD&D Werefox (aka the Foxwoman), which we can forget about because it has an official conversion in <em>Ravenloft Gazetteer I</em> (not that I like that version very much...but then I do already have a Cleon Special version of it).</p><p></p><p>Oh double dang it, the BECMI Werebat also has some differences from the standard AD&D Werebat, since it has a disease bearing bite. PC4 also gives a high level one stunning ultrasonic shriek special attack.</p><p></p><p>Oh, and there's also at least two more werebats, there's a "Deep Werebat" in the <em>MC11 Forgotten Realms Monstrous Compendium</em> who appears to be a 2E version of the "Man-Bat" Werebat in <em>Dragon #90</em>. They both have a bite that causes an <em>enfeeblement</em> effect and is extremely (80%) likely to give the victim lycanthropy, plus they have a blood drain attack too boot.</p><p></p><p> Secondly, there's a "Giant Werebat (Shadkyn)" in <em>Dragon #266</em> who has a shriek attack and is, well, a Giant.</p><p></p><p>Better add those as possibilities, although I'm inclined to fold at least some of the Werebats into one entry - maybe a "Greater Werebat" that gains an additional special attack? The PC4 Werebat doesn't seem different enough from the 3E standard werebat to deserve its own entry.</p><p></p><p>So the list now has up to nineteen entries, depending on what we use:</p><p></p><p><strong>Catwere</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Werebat</strong> from Master Set and <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Werebat, Deep Werebat</strong> from <em>Dragon #90</em> (1984) and <em>MC11</em> (1991).</p><p><strong>Werebat, Giant (Shadkyn)</strong> from <em>Dragon #266</em> (1999).</p><p><strong>Werecobra</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Weredog</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Weredolphin</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Weredragon</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Werefox</strong> from Master Set and <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Weregorilla</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Weremole</strong> from <em>Demihuman Deities</em> (1998).</p><p><strong>Wereowl</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Werepanther</strong> from <em>FR7 - Hall of Heroes</em> (1989) and FRE1 <em>Shadowdale</em> (1989).</p><p><strong>Werepanther</strong> from <em>MCA2</em> (1992) plus </p><p><strong>Panther Lord</strong> from <em>MCA2</em> (1992).</p><p><strong>Wereseal(ion)</strong> from Masters D&D.</p><p><strong>Wereseal</strong> from <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Wereshark</strong> from Companion D&D and <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Werespider</strong> from <em>FR7 - Hall of Heroes</em> (1989) and MCA3 (1996).</p><p><strong>Wereswine</strong> (aka <strong>Devil Swine</strong>) from Expert D&D, <em>PC4</em> (1992), and <em>Mystara Appendix</em> (1994).</p><p></p><p>Can you think of any other shapeshifters? We've almost got enough for two batches!</p><p></p><p>EDIT: We decided to add the FR7 Werepanther to the list as a separate creature to round the number of shapeshifters up to 20.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6397561, member: 57383"] Correction. The wereseals in Master D&D and [I]PC4 - Night Howlers[/I] (1992) are different creatures. The Master D&D (and Rules Cyclopedia) Wereseals are massive sea lions with 5 HD females and 8 HD males (they appear to be similar to the [B][URL="http://en.wikipedia.org/wiki/Steller_sea_lion"]Northern Sea Lion[/URL][/B], with males weighing up to 2,500 pounds), so they're likely Large size in 3E terms. I guess we can call these "Weresealions" to distinguish them from... The [I]PC4 - Night Howlers[/I] (1992) Wereseal is a 4 HD Medium-sized seal (up to 8 feet long). They entry technically covers two different wereseals - one based on the Fur Seal and the other the Harbour Seal (Common Seal) - but they only differ in their Hold Breath multiplier and speed on land. We should be able to cover them both with one entry. Oh dang it, I've found another one - the BECMI Werefox. This is (yet again) different from the AD&D Werefox (aka the Foxwoman), which we can forget about because it has an official conversion in [I]Ravenloft Gazetteer I[/I] (not that I like that version very much...but then I do already have a Cleon Special version of it). Oh double dang it, the BECMI Werebat also has some differences from the standard AD&D Werebat, since it has a disease bearing bite. PC4 also gives a high level one stunning ultrasonic shriek special attack. Oh, and there's also at least two more werebats, there's a "Deep Werebat" in the [I]MC11 Forgotten Realms Monstrous Compendium[/I] who appears to be a 2E version of the "Man-Bat" Werebat in [I]Dragon #90[/I]. They both have a bite that causes an [I]enfeeblement[/I] effect and is extremely (80%) likely to give the victim lycanthropy, plus they have a blood drain attack too boot. Secondly, there's a "Giant Werebat (Shadkyn)" in [I]Dragon #266[/I] who has a shriek attack and is, well, a Giant. Better add those as possibilities, although I'm inclined to fold at least some of the Werebats into one entry - maybe a "Greater Werebat" that gains an additional special attack? The PC4 Werebat doesn't seem different enough from the 3E standard werebat to deserve its own entry. So the list now has up to nineteen entries, depending on what we use: [B]Catwere[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Werebat[/B] from Master Set and [I]PC4 - Night Howlers[/I] (1992). [B]Werebat, Deep Werebat[/B] from [I]Dragon #90[/I] (1984) and [I]MC11[/I] (1991). [B]Werebat, Giant (Shadkyn)[/B] from [I]Dragon #266[/I] (1999). [B]Werecobra[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Weredog[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Weredolphin[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Weredragon[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Werefox[/B] from Master Set and [I]PC4 - Night Howlers[/I] (1992). [B]Weregorilla[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Weremole[/B] from [I]Demihuman Deities[/I] (1998). [B]Wereowl[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Werepanther[/B] from [I]FR7 - Hall of Heroes[/I] (1989) and FRE1 [I]Shadowdale[/I] (1989). [B]Werepanther[/B] from [I]MCA2[/I] (1992) plus [B]Panther Lord[/B] from [I]MCA2[/I] (1992). [B]Wereseal(ion)[/B] from Masters D&D. [B]Wereseal[/B] from [I]PC4 - Night Howlers[/I] (1992). [B]Wereshark[/B] from Companion D&D and [I]PC4 - Night Howlers[/I] (1992). [B]Werespider[/B] from [I]FR7 - Hall of Heroes[/I] (1989) and MCA3 (1996). [B]Wereswine[/B] (aka [B]Devil Swine[/B]) from Expert D&D, [I]PC4[/I] (1992), and [I]Mystara Appendix[/I] (1994). Can you think of any other shapeshifters? We've almost got enough for two batches! EDIT: We decided to add the FR7 Werepanther to the list as a separate creature to round the number of shapeshifters up to 20. [/QUOTE]
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