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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6397412" data-attributes="member: 57383"><p>Okay, I've looked through my notes and found the following possibilities:</p><p></p><p><strong>Catwere</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Werecobra</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Weredog</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Weredolphin</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Weredragon</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Weregorilla</strong> from <em>Children of the Night - Werebeasts</em> (1998).</p><p><strong>Weremole</strong> from <em>Demihuman Deities</em> (1998).</p><p><strong>Wereowl</strong> from <em>FR7 - Hall of Heroes</em> (1989).</p><p><strong>Werepanther</strong> from <em>MCA2</em> (1992) plus </p><p><strong>Panther Lord</strong> from <em>MCA2</em> (1992).</p><p><span style="color: #FF0000"><strong>Werepanther #2</strong> from <em>FR7 - Hall of Heroes</em> (1989).</span></p><p><span style="color: #FF0000"><strong>Werepanther #3</strong> from from <em>Dungeon #50</em> (1994) plus</span></p><p><span style="color: #FF0000"><strong>Urik von Kharkov</strong> the "Nosferatu Panther Lord" from <em>RR1 - Darklords</em> (1994).</span></p><p><strong>Wereseal</strong> from Masters D&D and <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Wereshark</strong> from Companion D&D and <em>PC4 - Night Howlers</em> (1992).</p><p><strong>Werespider</strong> from <em>FR7 - Hall of Heroes</em> (1989) and MCA3 (1996).</p><p><strong>Wereswine</strong> (aka <strong>Devil Swine</strong>) from Expert D&D, <em>PC4 - Night Howlers</em> (1992), and <em>Mystara Compendium</em> (1994).</p><p></p><p>Of the above, we can eliminate the #2 and #3 versions of the werepanthers because the FR7 version doesn't seem to have much to distinguish it from a normal wereleopard (apart from being Lawful Neutral) and the Ravenloft #3 version already has an official conversion in Sword & Sorcery's <em>Ravenloft Gazetteer IV</em>.</p><p></p><p>The wereshark poses a bit of a problem. There's already an official 3E wereshark in <em>Lost Empires of Faerûn</em>, but this appears to be based on the AD&D version of the monster while the BECMI version is quite different.</p><p></p><p>The BECMI wereshark is an aquatic humanoid like a merman or triton who turns into a mako shark (i.e. it's a Medium-sized 4 HD shark). The AD&D wereshark is a human or sahuagin who turns into a great white shark (i.e. it's a Large-sized 10-12 HD shark).</p><p></p><p>The <em>Lost Empires of Faerûn</em> wereshark takes the form of a great white shark, so it becomes a Large shark with at least 8 HD, and the sample creature uses a human as the base creature, so it's pretty clear it's more like the AD&D version than the BECMI one.</p><p></p><p>I'd like to stat up the BECMI wereshark too in 3E. We could call it a "weremako" and use the Medium Shark as the base animal.</p><p></p><p>That gives us fourteen werecreatures (or thirteen if we cut out the wereshark), so we have more than we need for a batch!</p></blockquote><p></p>
[QUOTE="Cleon, post: 6397412, member: 57383"] Okay, I've looked through my notes and found the following possibilities: [B]Catwere[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Werecobra[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Weredog[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Weredolphin[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Weredragon[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Weregorilla[/B] from [I]Children of the Night - Werebeasts[/I] (1998). [B]Weremole[/B] from [I]Demihuman Deities[/I] (1998). [B]Wereowl[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Werepanther[/B] from [I]MCA2[/I] (1992) plus [B]Panther Lord[/B] from [I]MCA2[/I] (1992). [COLOR="#FF0000"][B]Werepanther #2[/B] from [I]FR7 - Hall of Heroes[/I] (1989). [B]Werepanther #3[/B] from from [I]Dungeon #50[/I] (1994) plus [B]Urik von Kharkov[/B] the "Nosferatu Panther Lord" from [I]RR1 - Darklords[/I] (1994).[/COLOR] [B]Wereseal[/B] from Masters D&D and [I]PC4 - Night Howlers[/I] (1992). [B]Wereshark[/B] from Companion D&D and [I]PC4 - Night Howlers[/I] (1992). [B]Werespider[/B] from [I]FR7 - Hall of Heroes[/I] (1989) and MCA3 (1996). [B]Wereswine[/B] (aka [B]Devil Swine[/B]) from Expert D&D, [I]PC4 - Night Howlers[/I] (1992), and [I]Mystara Compendium[/I] (1994). Of the above, we can eliminate the #2 and #3 versions of the werepanthers because the FR7 version doesn't seem to have much to distinguish it from a normal wereleopard (apart from being Lawful Neutral) and the Ravenloft #3 version already has an official conversion in Sword & Sorcery's [I]Ravenloft Gazetteer IV[/I]. The wereshark poses a bit of a problem. There's already an official 3E wereshark in [I]Lost Empires of Faerûn[/I], but this appears to be based on the AD&D version of the monster while the BECMI version is quite different. The BECMI wereshark is an aquatic humanoid like a merman or triton who turns into a mako shark (i.e. it's a Medium-sized 4 HD shark). The AD&D wereshark is a human or sahuagin who turns into a great white shark (i.e. it's a Large-sized 10-12 HD shark). The [I]Lost Empires of Faerûn[/I] wereshark takes the form of a great white shark, so it becomes a Large shark with at least 8 HD, and the sample creature uses a human as the base creature, so it's pretty clear it's more like the AD&D version than the BECMI one. I'd like to stat up the BECMI wereshark too in 3E. We could call it a "weremako" and use the Medium Shark as the base animal. That gives us fourteen werecreatures (or thirteen if we cut out the wereshark), so we have more than we need for a batch! [/QUOTE]
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