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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 6310298" data-attributes="member: 57383"><p>I didn't have anything specific in mind.</p><p></p><p>Let's see.</p><p></p><p>The BECMI <em>Night Howlers</em> version of the summoning went:</p><p></p><p>NM-level - 1d2 giant rats (or 10d2 normal rats)</p><p>2nd-level - 1d4 giant rats (10d4 normal rats)</p><p>4th-level - 1d6 (or 10d6)</p><p>5th-level - can summon other wererats as well as giant rats (DM's decision as to numbers)</p><p>6th level - 1d8 (or 10d8)</p><p>8th level - 1d10 (or 10d10)</p><p>Every 4 levels thereafter, add 1d10 (or 10d10)</p><p></p><p>NM is 'normal monster', or a wererat without any additional levels.</p><p></p><p>For our 3rd edition update...</p><p></p><p>A wererat CR 2 and a rat swarm is also CR 2, so it makes sense to have them match in numbers.</p><p></p><p>A dire rat is CR 1/3, so three are CR 1 and six are CR 2.</p><p></p><p>Hmm, the 1d4 wererats you suggest is an EL 3 or 4 encounter, which seems a bit high for a CR 4 monster's summoning ability.</p><p></p><p>I'd prefer 1d2 as the starting summons, since (a) that's an EL 2 or 3 encounter and (b) that's also the "starting summons" of the <em>Night Howler</em> summons. 1d2 average at 1.5, so is roughly equal to nine dire rats is six dire rats is CR 2. 9 is the average of 2d8, the number you suggested. I'm a bit concerned that number will be a bit unwieldy, so I'd prefer a somewhat smaller range like 2d6.</p><p></p><p>From then, I suggest a progression of:</p><p></p><p>At 2nd level, it can summon 1d4 rat swarms or wererats or 2d10 dire rats.</p><p>At 4th level, it can summon 2d4 rat swarms or wererats or 4d10 dire rats.</p><p>For every 2 additional levels, it can summon an extra 2d4 rat swarms or wererats or 4d10 dire rats.</p><p></p><p>It might be easiest to express that in a little table, e.g.:</p><p></p><p><span style="font-size: 12px"><strong>Wererat Lord Summoning Table</strong></span></p><table style='width: 100%'><tr><td><strong>Hit Dice<br /> </strong></td><td><strong>Wererats<br /> </strong></td><td><strong>Rat Swarms<br /> </strong></td><td><strong>Dire Rats<br /> </strong></td></tr><tr><td>4-5 (up to 1st level)<br /> </td><td>1d2<br /> </td><td>1d2<br /> </td><td>2d6<br /> </td></tr><tr><td>6-7 (2nd-3rd level)<br /> </td><td>1d4<br /> </td><td>1d4<br /> </td><td>2d10<br /> </td></tr><tr><td>8-9 (4th-5th level)<br /> </td><td>2d4<br /> </td><td>2d4<br /> </td><td>4d10<br /> </td></tr><tr><td>Every 2 additional HD<br /> </td><td>+2d4<br /> </td><td>+2d4<br /> </td><td>+4d10</td></tr></table><p>Actually, once it reaches the higher levels, all those extra dire rats won't be much use, so I'm tempted to cap it at, say, 12 dice:</p><p></p><p><span style="font-size: 12px"><strong>Wererat Lord Summoning Table</strong></span></p><table style='width: 100%'><tr><td><strong>Hit Dice<br /> </strong></td><td><strong>Wererats<br /> </strong></td><td><strong>Rat Swarms<br /> </strong></td><td><strong>Dire Rats<br /> </strong></td></tr><tr><td>4-5 (up to 1st level)<br /> </td><td>1d2<br /> </td><td>1d2<br /> </td><td>2d6<br /> </td></tr><tr><td>6-7 (2nd-3rd level)<br /> </td><td>1d4<br /> </td><td>1d4<br /> </td><td>2d10<br /> </td></tr><tr><td>8-9 (4th-5th level)<br /> </td><td>2d4<br /> </td><td>2d4<br /> </td><td>4d10<br /> </td></tr><tr><td>10-11 (6th-7th level)<br /> </td><td>4d4<br /> </td><td>4d4<br /> </td><td>8d10<br /> </td></tr><tr><td>12+ (8th+ level)<br /> </td><td>6d4<br /> </td><td>6d4<br /> </td><td>12d10<br /> </td></tr></table><p>What thinks thee?</p></blockquote><p></p>
[QUOTE="Cleon, post: 6310298, member: 57383"] I didn't have anything specific in mind. Let's see. The BECMI [I]Night Howlers[/I] version of the summoning went: NM-level - 1d2 giant rats (or 10d2 normal rats) 2nd-level - 1d4 giant rats (10d4 normal rats) 4th-level - 1d6 (or 10d6) 5th-level - can summon other wererats as well as giant rats (DM's decision as to numbers) 6th level - 1d8 (or 10d8) 8th level - 1d10 (or 10d10) Every 4 levels thereafter, add 1d10 (or 10d10) NM is 'normal monster', or a wererat without any additional levels. For our 3rd edition update... A wererat CR 2 and a rat swarm is also CR 2, so it makes sense to have them match in numbers. A dire rat is CR 1/3, so three are CR 1 and six are CR 2. Hmm, the 1d4 wererats you suggest is an EL 3 or 4 encounter, which seems a bit high for a CR 4 monster's summoning ability. I'd prefer 1d2 as the starting summons, since (a) that's an EL 2 or 3 encounter and (b) that's also the "starting summons" of the [I]Night Howler[/I] summons. 1d2 average at 1.5, so is roughly equal to nine dire rats is six dire rats is CR 2. 9 is the average of 2d8, the number you suggested. I'm a bit concerned that number will be a bit unwieldy, so I'd prefer a somewhat smaller range like 2d6. From then, I suggest a progression of: At 2nd level, it can summon 1d4 rat swarms or wererats or 2d10 dire rats. At 4th level, it can summon 2d4 rat swarms or wererats or 4d10 dire rats. For every 2 additional levels, it can summon an extra 2d4 rat swarms or wererats or 4d10 dire rats. It might be easiest to express that in a little table, e.g.: [SIZE=3][B]Wererat Lord Summoning Table[/B][/SIZE] [TABLE="width: 500"] [TR] [TD][B]Hit Dice [/B][/TD] [TD][B]Wererats [/B][/TD] [TD][B]Rat Swarms [/B][/TD] [TD][B]Dire Rats [/B][/TD] [/TR] [TR] [TD]4-5 (up to 1st level) [/TD] [TD]1d2 [/TD] [TD]1d2 [/TD] [TD]2d6 [/TD] [/TR] [TR] [TD]6-7 (2nd-3rd level) [/TD] [TD]1d4 [/TD] [TD]1d4 [/TD] [TD]2d10 [/TD] [/TR] [TR] [TD]8-9 (4th-5th level) [/TD] [TD]2d4 [/TD] [TD]2d4 [/TD] [TD]4d10 [/TD] [/TR] [TR] [TD]Every 2 additional HD [/TD] [TD]+2d4 [/TD] [TD]+2d4 [/TD] [TD]+4d10[/TD] [/TR] [/TABLE] Actually, once it reaches the higher levels, all those extra dire rats won't be much use, so I'm tempted to cap it at, say, 12 dice: [SIZE=3][B]Wererat Lord Summoning Table[/B][/SIZE] [TABLE="width: 500"] [TR] [TD][B]Hit Dice [/B][/TD] [TD][B]Wererats [/B][/TD] [TD][B]Rat Swarms [/B][/TD] [TD][B]Dire Rats [/B][/TD] [/TR] [TR] [TD]4-5 (up to 1st level) [/TD] [TD]1d2 [/TD] [TD]1d2 [/TD] [TD]2d6 [/TD] [/TR] [TR] [TD]6-7 (2nd-3rd level) [/TD] [TD]1d4 [/TD] [TD]1d4 [/TD] [TD]2d10 [/TD] [/TR] [TR] [TD]8-9 (4th-5th level) [/TD] [TD]2d4 [/TD] [TD]2d4 [/TD] [TD]4d10 [/TD] [/TR] [TR] [TD]10-11 (6th-7th level) [/TD] [TD]4d4 [/TD] [TD]4d4 [/TD] [TD]8d10 [/TD] [/TR] [TR] [TD]12+ (8th+ level) [/TD] [TD]6d4 [/TD] [TD]6d4 [/TD] [TD]12d10 [/TD] [/TR] [/TABLE] What thinks thee? [/QUOTE]
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