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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Cleon" data-source="post: 5908217" data-attributes="member: 57383"><p><strong>Gray Pudding Working Draft</strong></p><p></p><p><span style="font-size: 15px"><strong>Gray Pudding</strong></span></p><p> <span style="font-size: 15px"><strong></strong></span>Huge Ooze</p><p> <strong>Hit Dice:</strong> 10d10+60 (115 hp)</p><p> <strong>Initiative:</strong> -1</p><p> <strong>Speed:</strong> 25 ft. (5 squares), climb 20 ft.</p><p> <strong>Armor Class:</strong> 3 (-2 size, -5 Dex), touch 3, flat-footed 3</p><p> <strong>Base Attack/Grapple:</strong> +7/+18</p><p> <strong>Attack:</strong> Slam +9 melee (2d6+4 plus 2d12 acid)</p><p> <strong>Full Attack:</strong> Slam +9 melee (2d6+4 plus 2d12 acid)</p><p> <strong>Space/Reach:</strong> 15 ft./10 ft.</p><p> <strong>Special Attacks:</strong> Acid, constrict 2d6+4 plus 2d12 acid, improved grab</p><p> <strong>Special Qualities:</strong> Blindsight 60 ft., DR 6/—, immunity to slashing and piercing damage, immunity to acid, cold, electricity and fire damage, ooze traits, spell resistance 14, spell vulnerability, split</p><p> <strong>Saves:</strong> Fort +9, Ref -2, Will +3</p><p> <strong>Abilities:</strong> Str 17, Dex 1, Con 22, Int 6, Wis 11, Cha 1</p><p> <strong>Skills:</strong> Climb +11, Hide -2*, Move Silently +12, Listen +8</p><p> <strong>Feats:</strong> Improved Initiative (B), Reckless Offense, Skill Focus (Move Silently), Stealthy, Weapon Focus (slam)</p><p> <strong>Environment:</strong> Underground</p><p> <strong>Organization:</strong> Solitary</p><p> <strong>Challenge Rating:</strong> 8</p><p> <strong>Treasure:</strong> None</p><p> <strong>Alignment:</strong> Always neutral evil</p><p> <strong>Advancement:</strong> 11-15 HD (Huge); 16-30 HD (Gargantuan)</p><p> <strong>Level Adjustment:</strong> —</p><p> </p><p> <em>A lump of gray slime</em>.</p><p> </p><p>Gray puddings are a variety of subterranean pudding, a family of underground oozes related to the black pudding. All subterranean puddings are intelligent, unlike most oozes, but they only use their intelligence to pursue food and reproduction. They have no interest in more abstract goals.</p><p> </p><p>A typical gray pudding measures 15 feet across and 2 feet thick. It weighs about 18,000 pounds.</p><p> </p><p> <strong>COMBAT</strong></p><p> </p><p>Gray puddings use their stealth skills to attack from ambush, grappling and constricting as often as possible. </p><p> </p><p> <strong>Acid (Ex):</strong> The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent's armor and clothing dissolve and become useless immediately unless they succeed on DC 21 Reflex saves. A metal or wooden weapon that strikes a gray pudding also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based.</p><p> </p><p> <strong>Blindsight (Ex):</strong> A gray pudding's entire body is a primitive sensory organ that can ascertain prey by scent and vibration within 60 feet.</p><p> </p><p> <strong>Constrict (Ex):</strong> A gray pudding deals automatic slam, acid and disease damage with a successful grapple check.</p><p> </p><p><strong>Improved Grab (Ex):</strong> To use this ability, a gray pudding must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.</p><p> </p><p> <strong>Spell Vulnerability (Su):</strong> Certain spells and effects function differently against a gray pudding, as noted below.</p><p> </p><p> <em> Flesh to stone</em> acts as a slow spell on the pudding.</p><p> </p><p> <em> Transmute rock to mud</em> causes the pudding to suffocate in its own mass. The pudding must immediately make a DC 10 Constitution check (and one each following round with DC of 10+1 per round) or start drowning. See the drowning rules in the SRD.</p><p> </p><p>The pudding receives a Fortitude save to negate the effect of either of these spells (at the usual spell DC), and its SR applies to both (regardless of the spell text).</p><p></p><p> <strong>Split (Ex):</strong> Fire and electricity attacks deal no damage to a gray pudding. Instead the creature splits into two identical puddings, each with half of the original's current hit points (round down). A pudding with 10 hit points or less cannot be further split and dies if reduced to 0 it points.</p><p> </p><p> <strong>Skills:</strong> A gray pudding has a +8 racial bonus on Listen and Move Silently checks. Gray puddings have a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.</p><p> </p><p>*A gray pudding has a +16 circumstance bonus to Hide checks in natural underground terrain such as caves.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5908217, member: 57383"] [b]Gray Pudding Working Draft[/b] [SIZE=4][B]Gray Pudding [/B][/SIZE]Huge Ooze [B]Hit Dice:[/B] 10d10+60 (115 hp) [B]Initiative:[/B] -1 [B]Speed:[/B] 25 ft. (5 squares), climb 20 ft. [B]Armor Class:[/B] 3 (-2 size, -5 Dex), touch 3, flat-footed 3 [B]Base Attack/Grapple:[/B] +7/+18 [B]Attack:[/B] Slam +9 melee (2d6+4 plus 2d12 acid) [B]Full Attack:[/B] Slam +9 melee (2d6+4 plus 2d12 acid) [B]Space/Reach:[/B] 15 ft./10 ft. [B]Special Attacks:[/B] Acid, constrict 2d6+4 plus 2d12 acid, improved grab [B]Special Qualities:[/B] Blindsight 60 ft., DR 6/—, immunity to slashing and piercing damage, immunity to acid, cold, electricity and fire damage, ooze traits, spell resistance 14, spell vulnerability, split [B]Saves:[/B] Fort +9, Ref -2, Will +3 [B]Abilities:[/B] Str 17, Dex 1, Con 22, Int 6, Wis 11, Cha 1 [B]Skills:[/B] Climb +11, Hide -2*, Move Silently +12, Listen +8 [B]Feats:[/B] Improved Initiative (B), Reckless Offense, Skill Focus (Move Silently), Stealthy, Weapon Focus (slam) [B]Environment:[/B] Underground [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 8 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral evil [B]Advancement:[/B] 11-15 HD (Huge); 16-30 HD (Gargantuan) [B]Level Adjustment:[/B] — [I]A lump of gray slime[/I]. Gray puddings are a variety of subterranean pudding, a family of underground oozes related to the black pudding. All subterranean puddings are intelligent, unlike most oozes, but they only use their intelligence to pursue food and reproduction. They have no interest in more abstract goals. A typical gray pudding measures 15 feet across and 2 feet thick. It weighs about 18,000 pounds. [B]COMBAT[/B] Gray puddings use their stealth skills to attack from ambush, grappling and constricting as often as possible. [B]Acid (Ex):[/B] The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent's armor and clothing dissolve and become useless immediately unless they succeed on DC 21 Reflex saves. A metal or wooden weapon that strikes a gray pudding also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based. [B]Blindsight (Ex):[/B] A gray pudding's entire body is a primitive sensory organ that can ascertain prey by scent and vibration within 60 feet. [B]Constrict (Ex):[/B] A gray pudding deals automatic slam, acid and disease damage with a successful grapple check. [B]Improved Grab (Ex):[/B] To use this ability, a gray pudding must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. [B]Spell Vulnerability (Su):[/B] Certain spells and effects function differently against a gray pudding, as noted below. [I] Flesh to stone[/I] acts as a slow spell on the pudding. [I] Transmute rock to mud[/I] causes the pudding to suffocate in its own mass. The pudding must immediately make a DC 10 Constitution check (and one each following round with DC of 10+1 per round) or start drowning. See the drowning rules in the SRD. The pudding receives a Fortitude save to negate the effect of either of these spells (at the usual spell DC), and its SR applies to both (regardless of the spell text). [B]Split (Ex):[/B] Fire and electricity attacks deal no damage to a gray pudding. Instead the creature splits into two identical puddings, each with half of the original's current hit points (round down). A pudding with 10 hit points or less cannot be further split and dies if reduced to 0 it points. [B]Skills:[/B] A gray pudding has a +8 racial bonus on Listen and Move Silently checks. Gray puddings have a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened. *A gray pudding has a +16 circumstance bonus to Hide checks in natural underground terrain such as caves. [/QUOTE]
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