Hussar
Legend
Been tootling around, making some battle maps, and I thought I would share. Not the prettiest things in the world, but, I went for function over form. There are up to 5 different terrains on each map - standard, thick mud (characters ending their turn in these squares are Slowed - save ends), water, slippery mud (Athletics Check DC 10 to cross, fail=movement ends in that square and the character falls prone), and heavy growth (straight up difficult terrain).
Hope you enjoy. Note, these are set to be used in a VTT, so, the quality is rather low - each image is about 250 k or so, which is about the max, IME, for a decent lag free map.
Hope you enjoy. Note, these are set to be used in a VTT, so, the quality is rather low - each image is about 250 k or so, which is about the max, IME, for a decent lag free map.