So I'm Watching Ocean's Eleven...

dave_o

Explorer
Note - I am, in fact, talking about the George Clooney, Brad Pitt Ocean's Eleven, as opposed to the musical the Rat Pack did.

So I'm just passing some time, watching Ocean's Eleven, waiting for my girlfriend to get off work, and I started thinking -- how rad would a campaign set around an Ocean's Eleven type con group be? It could work in DnD, or any number of modern games.

So -- what rad DM has some time to run this as a PbP? :D

Or, alternatively, what other movies to you think would make a super awesome game? Off the top of my head: The Princess Bride, Army of Darkness, The Boondock Saints, The Big Hit, and Night of the Living Dead (after a cursory glance at my DVDs at hand).
 

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dave_o said:

Or, alternatively, what other movies to you think would make a super awesome game? Off the top of my head: The Princess Bride, Army of Darkness, The Boondock Saints, The Big Hit, and Night of the Living Dead (after a cursory glance at my DVDs at hand).


Boondock Saints! Great movie, too bad the best lines are non-grandma friendly.

I like to mix up my movies when I do this. Last month I ran a one shot that was set up like a spy movie (no particular reference) but essentially turned into the 80's Thing. Lost in Space could be a fun movie to emulate.

I want to run a game based on the anime Full Metal Panic more than anything right now.
 

The Great Escape would make an awesome game. So would The Magnificent Seven / The Seven Samurai. Maybe John Sturges was a gamer. :)

Actually, any number of Westerns would translate over to D&D rather well. Adventurers are basically cowboys anyways, travelling from fronteir town to frontier town and causing all sorts of trouble. :)
 

I would love an Aliens type game, very dark and twitch-inspiring. And definitely with Marines. And an Android.

Man I need that DVD...

Oh, and this is just my dorkiness shining through, but I've always thought a game based on Captain Planet would be pretty cool.
 
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dave_o said:
Note - I am, in fact, talking about the George Clooney, Brad Pitt Ocean's Eleven, as opposed to the musical the Rat Pack did.

So I'm just passing some time, watching Ocean's Eleven, waiting for my girlfriend to get off work, and I started thinking -- how rad would a campaign set around an Ocean's Eleven type con group be? It could work in DnD, or any number of modern games.

So -- what rad DM has some time to run this as a PbP? :D

Or, alternatively, what other movies to you think would make a super awesome game? Off the top of my head: The Princess Bride, Army of Darkness, The Boondock Saints, The Big Hit, and Night of the Living Dead (after a cursory glance at my DVDs at hand).
Dave, that idea rocks, ive wanted to do something like it forever.
 

My older brother keeps threatening to make up some rules and run a Starship Troopers game. I know I'd play. :D

Aside from that, any number of heist movies, like The Italian Job would make good D20modern games. Even The Blues Brothers could be good...a travelling band, always one step ahead of the law getting into trouble, helping people out, and stealing money, booze and cigarrettes wherever they can. Plus you'd be on a mission from God, which can't hinder you, can it? :p
 

I always thought a ghostbusters game would be kind of fun. Maybe a "second generation" type deal ala Extreme Ghostbusters.

Princess Mononoke could be an interesting game setting, as could the spirit world of Spirited away.

I may be mocked mercilessly for this, but a Power rangers RPG would be awesome if pulled off right.

Of course, not every movie is good for this. Heck, you'd have to be some sort of IDIOT to even think a LOTR-like game would work. That's just CRAZY. ;)
 

What I took from Ocean's Eleven (and good heist movies in general) is the are the scenes when they are putting together the team. I always thought it was kind of silly for a bunch of adventurers, highly-skilled and specialized, just happen to meet in a bar or were all childhood friends. I want to run a game where some Boss Dude assembles the group after studying the dungeon for months. "We need a trap-breaker. Someone get me Lidda! Someone's got to bluff our way past all the guards; Gimble, that's you. Tordek's our muscleman, in case we can't finesse the guards. There's a horde of wights guarding the inner door - Jozan and Alhandra, I'm looking at you. Now let's get moving!"
 

Tarrasque Wrangler said:
What I took from Ocean's Eleven (and good heist movies in general) is the are the scenes when they are putting together the team. I always thought it was kind of silly for a bunch of adventurers, highly-skilled and specialized, just happen to meet in a bar or were all childhood friends. I want to run a game where some Boss Dude assembles the group after studying the dungeon for months. "We need a trap-breaker. Someone get me Lidda! Someone's got to bluff our way past all the guards; Gimble, that's you. Tordek's our muscleman, in case we can't finesse the guards. There's a horde of wights guarding the inner door - Jozan and Alhandra, I'm looking at you. Now let's get moving!"

And then the whole fun of a DM giving the PCs detailed maps of whatever they're going to heist/scam/etc. next, and letting them set up the plan themselves.

Of course, I'd have the PCs be autonomic from any sort of Boss Dude. :D
 


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