Okay, lets say the PC's are all standing no more then 30ft apart (the distance of slow). There are 3 PC's - a wizard with the haste spell cast, a fighter with activated boots of speed, and a rogue who is normal for now but who has a backup potion of haste.
The enemy wizard cast slow which dispels and counters haste.
I take this to mean that the spell on the wizard ends and he needs to make no save right? The next round if he had haste again he could restart it?
What about the fighter? It dispels haste which is coming from the boots. Would he burn charges until he stops, and when he stops need to make a save, or would it just dispel it that one round and he'd be free to reactivate it the next round again at will.
The rogue has to make a will save, lets say he makes it now he could drink haste and be hasted. If he fails he could drink it to dispel slow and be normal again. Right?
I'm having the most trouble with how to resolve the boots of speed fighter.
The enemy wizard cast slow which dispels and counters haste.
I take this to mean that the spell on the wizard ends and he needs to make no save right? The next round if he had haste again he could restart it?
What about the fighter? It dispels haste which is coming from the boots. Would he burn charges until he stops, and when he stops need to make a save, or would it just dispel it that one round and he'd be free to reactivate it the next round again at will.
The rogue has to make a will save, lets say he makes it now he could drink haste and be hasted. If he fails he could drink it to dispel slow and be normal again. Right?
I'm having the most trouble with how to resolve the boots of speed fighter.
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