Sorrowdusk
First Post
I used to think they only applied as a bonus or a penalty to your AC (making you harder to hit if smaller, and easier if bigger) but now I am looking at this from the SRD, something I've never seen before.
Attack Bonus
Your attack bonus with a melee weapon is:
Base attack bonus + Strength modifier + size modifier
With a ranged weapon, your attack bonus is:
Base attack bonus + Dexterity modifier + size modifier + range penalty
Granted most player races (okay Gnomes and Haflings, but I never played one) are medium this rule is usually irrelevant to them. But I dont get it at all, why the penalty on attacks for big guys, regardless of what size the thing is that they're fighting? And why on "weapons", does it not apply to natural attacks? I've never noticed it before but looking through the entries now I can see its been figured in there.
Wouldnt the toughest enemy in the world be a swarm army of some kind of super small, but super strong mini-fighters or micro-monks with monk weapons?
Also what are all the things size modifier actually applies to?
Attack Bonus
Your attack bonus with a melee weapon is:
Base attack bonus + Strength modifier + size modifier
With a ranged weapon, your attack bonus is:
Base attack bonus + Dexterity modifier + size modifier + range penalty
Granted most player races (okay Gnomes and Haflings, but I never played one) are medium this rule is usually irrelevant to them. But I dont get it at all, why the penalty on attacks for big guys, regardless of what size the thing is that they're fighting? And why on "weapons", does it not apply to natural attacks? I've never noticed it before but looking through the entries now I can see its been figured in there.
Wouldnt the toughest enemy in the world be a swarm army of some kind of super small, but super strong mini-fighters or micro-monks with monk weapons?

Also what are all the things size modifier actually applies to?