avin
First Post
Fourth edition Manual of the Planes, a fine book (buy it, no matter what edition you play, it's cool), brings a new cosmology and also some changes on the biggest planar cities.
As presented Sigil seems to have lost a lot of importance. While I'm not too much pleased, point here is not simple ranting, I just want to understand how things worked on former editions.
Let's check what 4E says (I added some comments, feel free to ignore them and go straight to questions below).
1. The oldest city in creation is City of Brass - kinda weird to me. Being Sigil the universe "microcosmos" wouldn't be more appropriate if it existed for a longer time? Wasn't the old view of Sigil a place which begin none could date? Some time ago I read on these boards that CoB was the cover for 1E MoTP, maybe it's some kinda of homage...
2. The biggest commerce hub in universe is City of Brass - a bit controversial... I think a lot of good aligned people won't deal in a place full of slaves but every DM has his ideas I think.
3. Largest population is City of Brass - 500k versus Sigil's 250k. Hestavar is more populated, also.
4. "The most cosmopolitan and accessible of the astral domains" is Hestavar. Ok, somebody can say they said "astral domains" and Sigil is a demiplane, fair enough, but nothing hints cosmopolitan for Sigil.
5. Gloomwrought now is the place with changing streets and buildings. Sigil haD this property on Planescape: Torment and I remember reading that city's size changes, according to Lady of Pain's will. It was one of the coolest things about the City of Doors and it's not mentioned anymore.
All these things make me wonder.
Kinda neutral questions:
How that worked on older editions? Sigil was the planar focus for AD&D, what about the other cities? City of Brass was always the eldest city, most populated and had the bigger commerce?
How planar cities worked on 1E? Were they mentioned?
Kinda biased questions:
What's the role of Sigil now, a simple hub of portals?
City of Brass has portals to everywhere, Hestavar it's easier to reach, so what's the point of going to Sigil by the books? Tourism? There's a reason to go for any other cities mentioned but, by written text, a player would go to Sigil only to look for obscure portals and see Lady of Pain floating on the streets
MotP 4E says "Some call Sigil the City of Secrets, because everything that can be known is known somewhere in its twisting streets" and nothing more, maybe this is the new focus for Sigil, a place to find knowledge... this is a question Wotc should answer, but what do you guys think?
As presented Sigil seems to have lost a lot of importance. While I'm not too much pleased, point here is not simple ranting, I just want to understand how things worked on former editions.
Let's check what 4E says (I added some comments, feel free to ignore them and go straight to questions below).
1. The oldest city in creation is City of Brass - kinda weird to me. Being Sigil the universe "microcosmos" wouldn't be more appropriate if it existed for a longer time? Wasn't the old view of Sigil a place which begin none could date? Some time ago I read on these boards that CoB was the cover for 1E MoTP, maybe it's some kinda of homage...
2. The biggest commerce hub in universe is City of Brass - a bit controversial... I think a lot of good aligned people won't deal in a place full of slaves but every DM has his ideas I think.
3. Largest population is City of Brass - 500k versus Sigil's 250k. Hestavar is more populated, also.
4. "The most cosmopolitan and accessible of the astral domains" is Hestavar. Ok, somebody can say they said "astral domains" and Sigil is a demiplane, fair enough, but nothing hints cosmopolitan for Sigil.
5. Gloomwrought now is the place with changing streets and buildings. Sigil haD this property on Planescape: Torment and I remember reading that city's size changes, according to Lady of Pain's will. It was one of the coolest things about the City of Doors and it's not mentioned anymore.
All these things make me wonder.
Kinda neutral questions:
How that worked on older editions? Sigil was the planar focus for AD&D, what about the other cities? City of Brass was always the eldest city, most populated and had the bigger commerce?
How planar cities worked on 1E? Were they mentioned?
Kinda biased questions:
What's the role of Sigil now, a simple hub of portals?
City of Brass has portals to everywhere, Hestavar it's easier to reach, so what's the point of going to Sigil by the books? Tourism? There's a reason to go for any other cities mentioned but, by written text, a player would go to Sigil only to look for obscure portals and see Lady of Pain floating on the streets

MotP 4E says "Some call Sigil the City of Secrets, because everything that can be known is known somewhere in its twisting streets" and nothing more, maybe this is the new focus for Sigil, a place to find knowledge... this is a question Wotc should answer, but what do you guys think?
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