0-hr
Starship Cartographer
I'm playing a wizard with a shield guardian and am looking for ways to increase the combat effectiveness of my construct.
Can constructs, with their zero INT, use weapons? That would allow me to throw Greater Magic Weapon on something for him to bash with. Would it make a difference if I were commanding him every round?
If I used a Polymorph Other to turn him into a Stone Golem (same size), that would bump his strength to 29 and his AC up a couple of points. Would his slam attacks go from d8 to 2d10? I don't undestand how the one construct does 3 iterative slams for d8 and the other does two equal slams for 2d10 each. I know the BAB doesn't change, but I'm not sure about the damage (other than the strength effect of course) since both are "slam" attacks by constructs with only one HD difference.
Are there any dangers from changing the guardian into a Homunculus for easy transportation? I figured that would make him a tiny construct that could fly. And I could store a Dispel Magic in the guardian to change him back on command. Any rules problems with that? The spell storing is an (Sp) ability and MoW says you get to keep those.
If anyone has any other interesting ideas for ways to beef up one of these things, I'd be interested in hearing about them. He does fine right now, but I don't want him to fall behind the curve as the rest of us level up in the weeks ahead.
Can constructs, with their zero INT, use weapons? That would allow me to throw Greater Magic Weapon on something for him to bash with. Would it make a difference if I were commanding him every round?
If I used a Polymorph Other to turn him into a Stone Golem (same size), that would bump his strength to 29 and his AC up a couple of points. Would his slam attacks go from d8 to 2d10? I don't undestand how the one construct does 3 iterative slams for d8 and the other does two equal slams for 2d10 each. I know the BAB doesn't change, but I'm not sure about the damage (other than the strength effect of course) since both are "slam" attacks by constructs with only one HD difference.
Are there any dangers from changing the guardian into a Homunculus for easy transportation? I figured that would make him a tiny construct that could fly. And I could store a Dispel Magic in the guardian to change him back on command. Any rules problems with that? The spell storing is an (Sp) ability and MoW says you get to keep those.
If anyone has any other interesting ideas for ways to beef up one of these things, I'd be interested in hearing about them. He does fine right now, but I don't want him to fall behind the curve as the rest of us level up in the weeks ahead.