Rogue-Fighter Multiclass Feat

Khaalis

Adventurer
I could use some opinions of the following feat multi-class feat.

WARRIOR ROGUE [Rogue]
Prerequisites: Str15, Dex 15, Rogue, Student of the Sword
Benefits: Choose one one-handed melee weapon you are proficient with. Add this weapon to the list of weapon usable for your Sneak Attack class feature and rogue powers with a restricted list of usable weapons.
 

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I could use some opinions of the following feat multi-class feat.

WARRIOR ROGUE [Rogue]
Prerequisites: Str15, Dex 15, Rogue, Student of the Sword
Benefits: Choose one one-handed melee weapon you are proficient with. Add this weapon to the list of weapon usable for your Sneak Attack class feature and rogue powers with a restricted list of usable weapons.

I really like the idea of feats that require multiclass. It is neat that a rogue could get something different out of a fighter multiclass than, say, a ranger.

As it stands, I think this feat will usually be used as follows:

Student of the sword------>Weapon Proficiency: Bastard Sword-----> Warrior Rogue.

We should compare this to what a rogue would normally get out of the weapon proficiency feat, namely rapier proficiency.

Comparison:

+0 to hit
+1 damage on average per hit
+2 to +14 damage, [1w] to [7w] on a critical hit
eventual access to heavy blade opportunity (mostly useful for defenders)

This seems like a reasonable gain for the cost of a feat. I think it is balanced.
 

On the other hand, the character will not be able to gain the benefits of Nimble Blade if he uses a bastard sword, which is yet another point for not overpowered, I guess.
 

Thanks for the input. This is basically the assumptions I made on it, but wanted to make sure I wasn't missing anything.

I came up with the feat as a way to give a mechanical allowance for a flavor of rogue that ceased to exist in 4E. Allowing this feat makes the rogue "feel" more like a fighter in that they can wield a larger weapon such as a longsword and not lose all their class abilities. Its also highly appropriate for the Eladrin's racial affinity for longswords.
 

WARRIOR ROGUE [Rogue]
Prerequisites: Str15, Dex 15, Rogue, Student of the Sword
Benefits: Choose one one-handed melee weapon you are proficient with. Add this weapon to the list of weapon usable for your Sneak Attack class feature and rogue powers with a restricted list of usable weapons.


I like the multi-class feat. I would make the following adjustment:

WARRIOR ROGUE [Rogue]
Prerequisites: Str15, Dex 15, Rogue, Student of the Sword or Str15, Dex15, Fighter, Sneak of Shadows
Benefits: Choose one one-handed melee weapon you are proficient with. Add this weapon to the list of weapons usable for your Sneak Attack class feature and rogue powers with a restricted list of usable weapons.

Is there any reason why it shouldn't work both ways?
 



Arcane Weapon
Prerequisites: Str15, Int 15, Fighter, Wizard
Benefits: Choose one weapon you are proficient with. You may use this weapon as an implement for your wizard powers

Too good? Kinda makes pact blades and the spiral tower path a little less special.
 

Why do it the hard way?
Prerequisites: Str15, Dex 15, Rogue, Fighter
Done.
Cheers, -- N
Good call. I had originally been thinking it only appropriate to a rogue from an RP training standpoint but after the comments I see that its good to go in both directions rogue<-->fighter.

Arcane Weapon
Prerequisites: Str15, Int 15, Fighter, Wizard
Benefits: Choose one weapon you are proficient with. You may use this weapon as an implement for your wizard powers

Too good? Kinda makes pact blades and the spiral tower path a little less special.
I don’t think it steps on the toes of the Spiral Tower. In this feat you are simply acquiring a single melee weapon as an Implement (similar to the Swordmage). In the Spiral Tower PP, you gain the ability to use a Longsword in place of an orb, staff or wand for Implement Mastery.

It also doesn’t step on the toes of the pact blade as this is a Warlock specific item and it has properties other than simply being an implement.
 

I dunno. I think it definitely does a little bit of toe stepping on the Wizard of the Spiral Tower--it isn't as good, true. But should a feat be anywhere as nice as a Paragon Path ability? I think the ability to use weapons as an implement should be rare enough that we should think strongly before throwing that ability aorund.

As a Paragon Tier feat, this might be okay.

On a side-note, maybe the 2 class feats should exist for each combination that exists with matching power-sources, in orde rto emphasize power-source synergy.

That would give us 8 possible feats (with some of my ideas):

Cleric/Paladin- Select 1 Channel Divinity power from your secondary class, add it to your power list?
Fighter/Ranger- something to do with 2-weapon fighting
Fighter/Rogue-Use 1-handed weapon for SA/Rogue Powers
Fighter/Warlord-
Ranger/Rogue-Use bows for SA/Rogue Powers?
Ranger/Warlord-
Rogue/Warlord-
Warlock/Wizard-Use any Wizard or Walrock implement to cast any Wizard or Warlock spells with the Implement keyword.
 

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