Originally posted on Throat Punch Games, a new idea every day!
It's time for my weekly game review, but this week is something special because it's time for a video game review!
Shadowrun Returns
TL;DR-Not perfect, but damn fun. Please help, I can't stop! 85%
Platforms-Steam and OSX
Graphics-The graphics are serviceable to good. The view is approximately 3/4 overhead, which brings with it some great and some bad. The view gives a good view of the rooms, but also leaves some of the details obscured. Since the game is cross platform with the lowest resolution in the iOS, the best the graphics can do is iOS. This is not bad, but again not the best it could be. Also, icons appear that the player can click on. But, they do not stay visible, and when multiple things are in the same area, it's hard to click on the proper icon. 3.5/5
Story-This is story is amazing. I might not thing this game is game of the year, but I can't stop playing! It feels Shadowrun through and through. And since this game is a story game from the RPG, this is the most important part to nail. And they real did nail it! 5/5
Mechanics-There are two area for mechanics: character mechanics and game mechanics. Let's look at the game mechanics first. This game is point and click. You point and click. Point and click. Battles tend to get a little stale over time as you tend to do the same thing over and over. Its not bad, but in the longer battles it gets to be a problem. You click on powers and the click on people to use them. Players only get so many items before the start of an encounter. Players have an home base that they go to before missions to buy gear and then recruit new runners to their team. Character mechanics next. The Characters have the standard Shadowrun stats that we all know in love. Beneath each stat is a few substats that build on the standard stats. An example is Strength. Below the standard strength stat is close combat. This replaces the standard skills of the Shadowrun game. It's not bad, but it's different. All and all, a fun game with a little bit of drag. 4/5
Shadowrun Feel-The game feels like Shadowrun. Story that feels like a Shadowrun game with characters that are ripped from a Shadowrun game book. If you can't find some people to play a home game, this is a about as close as you can get. Its not completely the RPG, but its damn fine. Also, when the main game is done, go get some player made content. I LOVE games that allow players to make content. This makes the game feel even more like the RPG. 4.5/5
Final Thoughts-So I've complained about a few issues, but honestly I can't stop playing. Its a lot of fun and makes me want to play some more table top Shadowrun right now. It's a pretty cheap buy in for about $25 bucks. Go get it-17/20-85%
It's time for my weekly game review, but this week is something special because it's time for a video game review!
Shadowrun Returns
TL;DR-Not perfect, but damn fun. Please help, I can't stop! 85%
Platforms-Steam and OSX
Graphics-The graphics are serviceable to good. The view is approximately 3/4 overhead, which brings with it some great and some bad. The view gives a good view of the rooms, but also leaves some of the details obscured. Since the game is cross platform with the lowest resolution in the iOS, the best the graphics can do is iOS. This is not bad, but again not the best it could be. Also, icons appear that the player can click on. But, they do not stay visible, and when multiple things are in the same area, it's hard to click on the proper icon. 3.5/5
Story-This is story is amazing. I might not thing this game is game of the year, but I can't stop playing! It feels Shadowrun through and through. And since this game is a story game from the RPG, this is the most important part to nail. And they real did nail it! 5/5
Mechanics-There are two area for mechanics: character mechanics and game mechanics. Let's look at the game mechanics first. This game is point and click. You point and click. Point and click. Battles tend to get a little stale over time as you tend to do the same thing over and over. Its not bad, but in the longer battles it gets to be a problem. You click on powers and the click on people to use them. Players only get so many items before the start of an encounter. Players have an home base that they go to before missions to buy gear and then recruit new runners to their team. Character mechanics next. The Characters have the standard Shadowrun stats that we all know in love. Beneath each stat is a few substats that build on the standard stats. An example is Strength. Below the standard strength stat is close combat. This replaces the standard skills of the Shadowrun game. It's not bad, but it's different. All and all, a fun game with a little bit of drag. 4/5
Shadowrun Feel-The game feels like Shadowrun. Story that feels like a Shadowrun game with characters that are ripped from a Shadowrun game book. If you can't find some people to play a home game, this is a about as close as you can get. Its not completely the RPG, but its damn fine. Also, when the main game is done, go get some player made content. I LOVE games that allow players to make content. This makes the game feel even more like the RPG. 4.5/5
Final Thoughts-So I've complained about a few issues, but honestly I can't stop playing. Its a lot of fun and makes me want to play some more table top Shadowrun right now. It's a pretty cheap buy in for about $25 bucks. Go get it-17/20-85%