Ring of Wizardry I,II,III,IV,....IX?

Herzog

Adventurer
The DMG contains the rings of Wizardry I through IV.

It also contains rules for Adding New Abilities to existing magic items.

My questions:

1. Would it be possible to add the various 'ring of wizardry' abilities to an existing ring. (starting with a Ring of Wizardry I, then building upwards) and how much would adding the Wizardry II,III and IV cost?

2. Would it be possible to create a Ring of Wizardry V through IX, and how much should they cost?

NB: In case you're wondering why I'd want to invest such large amounts of time/money/XP: I'm playing a Sorcerer/Wizard/Ultimate Magus, and doubling ANY of my number of spells/day for ANY level is a great boon. Let alone being able to do that to multiple levels.
 

log in or register to remove this ad

The DMG contains the rings of Wizardry I through IV.

It also contains rules for Adding New Abilities to existing magic items.

My questions:

1. Would it be possible to add the various 'ring of wizardry' abilities to an existing ring. (starting with a Ring of Wizardry I, then building upwards) and how much would adding the Wizardry II,III and IV cost?

2. Would it be possible to create a Ring of Wizardry V through IX, and how much should they cost?

NB: In case you're wondering why I'd want to invest such large amounts of time/money/XP: I'm playing a Sorcerer/Wizard/Ultimate Magus, and doubling ANY of my number of spells/day for ANY level is a great boon. Let alone being able to do that to multiple levels.

Yes you can.

Adding secondary (tertiary, etc) abilities is a 50% mark up. Crafter chooses primary ability (although store bought ones it is up to the original crafter)

So Ring of Wizardly I and II cost (20 K + 40 x[1.5] K) 80K to buy. Crafting costs 40 K and some exp
Ring of Wizardly I, II, and III cost (20 K + 40 x[1.5] K + 70 x[1.5] K) 185K. Crafting costs 92.5 K and alot of exp

It would be cheaper to buy/craft a Ring of Wizardly III then add I and II later (70K + 20 x[1.5] + 40 [1.5]) costing 160K to buy and 80K to make and some exp.

As the crafter you choose what is the primary function (always smart to choose most expensive).
 
Last edited:

You can add the different abilities together yes. I would start with the most expensive and then the others x1.5 added up. It doesn't state if you have to start with the most expensive or cheapest but all other items start with the most expensive first.

So that would be:

IV =100.000
+
III =70.000 x1.5 105.000
+
II =40.000 x1.5 = 60.000
+
I =20.000 x1.5 = 30.000
=
295.000

Seems a bit steep to me personaly.

Vor your ring of wizardry V and up, there are no rules for it but you may be able to convince your DM to make it.

For price, the only scheme I can see behind it is: number x 20.000 +10.000 per step starting with 0 for the first step. That would make V 130.000.

But you have to ask your DM for that one.
 

The DMG contains the rings of Wizardry I through IV.

It also contains rules for Adding New Abilities to existing magic items.

My questions:

1. Would it be possible to add the various 'ring of wizardry' abilities to an existing ring. (starting with a Ring of Wizardry I, then building upwards) and how much would adding the Wizardry II,III and IV cost?

2. Would it be possible to create a Ring of Wizardry V through IX, and how much should they cost?

NB: In case you're wondering why I'd want to invest such large amounts of time/money/XP: I'm playing a Sorcerer/Wizard/Ultimate Magus, and doubling ANY of my number of spells/day for ANY level is a great boon. Let alone being able to do that to multiple levels.

If you're the DM of the game in question? Absolutely.

If you're a player of the game in question? Well... the DMG item creation guidelines are not hard and fast. People often try and treat them that way, but that's where you get such broken things as the use-activated widget of True Strike; +20 to attack rolls for 2k. The rules for making magic items are... not particularly stable; there's a lot of spells that, when you can only do them a fixed number of times per day, are fine - but when you have them essentially at will, break the game (especially if you find a way around the action cost).
 


If you're the DM of the game in question? Absolutely.

If you're a player of the game in question? Well... the DMG item creation guidelines are not hard and fast. People often try and treat them that way, but that's where you get such broken things as the use-activated widget of True Strike; +20 to attack rolls for 2k. The rules for making magic items are... not particularly stable; there's a lot of spells that, when you can only do them a fixed number of times per day, are fine - but when you have them essentially at will, break the game (especially if you find a way around the action cost).

Combining magic items is explicitly allowed. He is'nt making up new magic items.
 

Ok, some generic replies to all statements here:

first, I realise starting from the highest ring and building down is cheaper, the reality will probably be I will have to start at the lower end due to financial restrictions :)

Also, I'll probably start out with a seperate ring of wizardry I and wizardry II, only to 'combine' rings once I get the funds, access to Limited Wish, and the Forge Ring Feat. (or ready access to an (N)PC willing to craft such things for me. Which would require additional funds, I expect.).

Second, I'm a player, not the DM, but I'm one of the two players in the group in question tasked with keeping an eye on balance. The 1.5 times cost rule is a very generic magic item rule for adding stuff to an existing item. I just wondered whether the rings would fall in that category or not. Of course, as you have shown here, I'm not the only one wondering about that.

Third, thank you for pointing out the rings of Wizardry V-IX.
Making those myself will be rather far into my future, and having them made might prove an even more difficult endeavor, but at least I know where to look now.

One further question:
My experience with Epic Items is nonexistent. Are you allowed to use 'Epic Rings' as a non-epic character? (that is, should I be able to get my hands on a ring of Wizardry V, will I be able to use it?)
 

One further question:
My experience with Epic Items is nonexistent. Are you allowed to use 'Epic Rings' as a non-epic character? (that is, should I be able to get my hands on a ring of Wizardry V, will I be able to use it?)
If you could find one and convince the rest of the group it should not be sold to divide the proceeds among the group, you could use it.

Prerequisites: Forge Ring, Forge Epic Ring, wish;

Market Price: 250,000 gp (epic wizardry V),
 

first, I realise starting from the highest ring and building down is cheaper, the reality will probably be I will have to start at the lower end due to financial restrictions :)

Personally, I don't think the price should vary depending on how you did it. I would just charge you the difference in price as you enchanted it -- i.e., a ring of wizardry I & II would cost 70k gp (40k +1.5*20k), so to go to that from ring of wizardy I would cost you 50,000 gp.
 

I think combining Rings of Wizardry is a case of combining multiple similar abilities rather than multiple different abilities. Doubling 1st level spells is pretty similar to doubling 2nd level spells I would think.

SRD said:
Multiple Similar Abilities

For items with multiple similar abilities that don’t take up space on a character’s body use the following formula: Calculate the price of the single most costly ability, then add 75% of the value of the next most costly ability, plus one-half the value of any other abilities.


So a Ring of Wizardy 1 & 2 ought to cost 55,000gp, with it costing 35,000gp to upgrade a Ring of Wizardry 1 to also double 2nd level spells.
 

Trending content

Remove ads

Top