Hey there! (My first post on these lovely boards!)
I am running LMoP for my group and plan to switch to Episode 5 of HotDQ. Up till now I wrote the play session reports IC. The authors were the five NPCs of the five factions from LMoP, to introduce the players to the factions and thinking of members of them. As the PCs joined various factions I intend to let the players do this work from now on. IC, of course!
And I want to reward them in game. So I made up a list of uncommon magic items the authors could get as a "welcome gift" by their faction.
Harpers: rope of climbing (for the drow sorcerer of the group)
Emerald Enclave: boots of elvenkind (for the wood elf ranger of the group)
Order of the Gauntlet: +1 shield (for the shield dwarf cleric of the group)
Lord's Alliance: cloak of protection (for the moon elf fighter of the group)
Zhentarim: +1 dagger (for the moon elf rogue of the group)
What do you think? Too powerful/generous?
I am running LMoP for my group and plan to switch to Episode 5 of HotDQ. Up till now I wrote the play session reports IC. The authors were the five NPCs of the five factions from LMoP, to introduce the players to the factions and thinking of members of them. As the PCs joined various factions I intend to let the players do this work from now on. IC, of course!
And I want to reward them in game. So I made up a list of uncommon magic items the authors could get as a "welcome gift" by their faction.
Harpers: rope of climbing (for the drow sorcerer of the group)
Emerald Enclave: boots of elvenkind (for the wood elf ranger of the group)
Order of the Gauntlet: +1 shield (for the shield dwarf cleric of the group)
Lord's Alliance: cloak of protection (for the moon elf fighter of the group)
Zhentarim: +1 dagger (for the moon elf rogue of the group)
What do you think? Too powerful/generous?