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Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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<blockquote data-quote="Cleon" data-source="post: 5066606" data-attributes="member: 57383"><p><strong>Nanoraptor Swarm</strong></p><p></p><p><span style="font-size: 10px"><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Nanoraptor Swarm</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Tiny Animal (Swarm)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Hit</strong> <strong>Dice:</strong> 10d8 (45 hp)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +4</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 50 ft. (10 squares), climb 20 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> 16 (+2 size, +4 Dex), touch 16, flat-footed 12</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +7/–</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> Swarm 3d6</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> Swarm 3d6</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 2½ ft./0 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> Distraction, poison, pounce, ripping talons [<em>DC19 Reflex or 5d6 swarm damage</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Flapping ascent, fluttering fall, Half damage from slashing and piercing, low-light vision, scent</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +7, Ref +13, Will +7</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 5, Dex 19, Con 10, Int 2, Wis 15, Cha 10</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Balance +11, Climb +12, Hide +16* [<em>+20 in undergrowth</em>], Jump +20, Listen +16, Move Silently +8, Spot +16, Survival +9</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Alertness, Lightning Reflexes, Iron Will, Skill Focus (Spot), Skill Focus (Survival), Track<strong>(B)</strong>, Weapon Finesse<strong>(B)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Warm forests</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary, wave of fangs (2-5) or deluge of talons (5-15)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> 5</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em>A tiny bipedal animal like a cross between a scrawny chicken and a monitor lizard, with green-brown feathers and a foot-long tail. Its wiry forelimbs are half wing, half arm, with a spread of feathers and long, grasping claws. The innermost toe of each birdlike foot sports a vicious, oversized talon like a miniature sickle.</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em> The creature peers about alertly, snaps its shark-toothed jaws, and lets out a piercing whistle. Instantly, scores more of the miniscule beasts hop into sight and charge forward, flowing together into a hissing flood of fangs and talons.</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Nanoraptors are an species of miniature Dromaeosaur unknown to earthly science. They live in large social groups that roam tropical jungles in flocks that can number in the hundreds. Nanoraptors are ravenous carnivores, a swarm will try to devour any prey it comes across from the size of a cricket to a rhinoceros. Individual nanoraptors may wander some distance from the main flock, if they come across any prey too large to tackle they return to alert their brethren.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A typical nanoraptoris about a foot tall and has a total length between 2 and 3 feet, almost half of which is tail. It only weighs a pound or two.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong></strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong><span style="font-size: 12px">Combat</span></strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong></strong>A hunting flock of nanoraptors can display a disturbing grasp of tactics. If their scouts alert them to a powerful or elusive opponent they often set up ambushes or flanking manoeuvres to increase their chances of a kill. They often climb trees to drop upon their prey from above, or to avoid foes that outmatch them.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Distraction (Ex):</strong> Any living creature that begins its turn with a nanoraptor swarm in its space must succeed on a DC 15 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based. </span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Flapping Ascent</strong> <strong>(Ex):</strong> A nanoraptor can make a Run action while climbing by flapping its arm-wings to provide lift. A nanoraptor that takes a Run action while climbing makes a single Climb check at a –5 penalty, but may not take 10 on this check, and travels at four times its normal Climb speed (or five times, if it has the Run feat).</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Fluttering Fall</strong> <strong>(Ex):</strong> Nanoraptors never take falling damage so long as they can move freely, since they can use their arm-wings to slow a fall.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Poison (Ex):</strong> Injury, Fortitude DC 15, initial and secondary damage 1d4 Str. The save DC is Constitution-based.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Pounce</strong> <strong>(Ex):</strong> If a nanoraptor swarm charges, it can make a full attack, allowing it to use its Ripping Talons special attack.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Ripping Talons (Ex):</strong> If a nanoraptor swarm makes a full-round attack all opponents it attacks must succeed at a DC19 Reflex save or take 5d6 damage from its swarm attack instead of 3d6. An opponent can use a standard action to substitute a Grapple check for the Reflex save to reduce the swarm damage. The save DC is Dexterity-based.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong></strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong><span style="font-size: 12px">Skills</span></strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong></strong>A nanoraptor swarm has a +8 racial bonus on Climb, Balance and Jump checks and a +4 racial bonus on Hide, Listen, Move Silently, Spot, and Survival checks. A nanoraptor swarm can use either its Strength or its Dexterity bonus on Climb and Jump checks, and may take 10 on Climb and Jump checks even if it is rushed or threatened.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">*Its racial bonus to Hide increases to +8 in undergrowth.</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5066606, member: 57383"] [b]Nanoraptor Swarm[/b] [SIZE=2][SIZE=4][B][FONT=Arial]Nanoraptor Swarm[/FONT][/B][/SIZE][FONT=Arial] Tiny Animal (Swarm) [B]Hit[/B] [B]Dice:[/B] 10d8 (45 hp) [B]Initiative:[/B] +4 [B]Speed:[/B] 50 ft. (10 squares), climb 20 ft. [B]Armor[/B] [B]Class:[/B] 16 (+2 size, +4 Dex), touch 16, flat-footed 12 [B]Base[/B] [B]Attack/Grapple:[/B] +7/– [B]Attack:[/B] Swarm 3d6 [B]Full[/B] [B]Attack:[/B] Swarm 3d6 [B]Space/Reach:[/B] 2½ ft./0 ft. [B]Special[/B] [B]Attacks:[/B] Distraction, poison, pounce, ripping talons [[I]DC19 Reflex or 5d6 swarm damage[/I]] [B]Special[/B] [B]Qualities:[/B] Flapping ascent, fluttering fall, Half damage from slashing and piercing, low-light vision, scent [B]Saves:[/B] Fort +7, Ref +13, Will +7 [B]Abilities:[/B] Str 5, Dex 19, Con 10, Int 2, Wis 15, Cha 10 [B]Skills:[/B] Balance +11, Climb +12, Hide +16* [[I]+20 in undergrowth[/I]], Jump +20, Listen +16, Move Silently +8, Spot +16, Survival +9 [B]Feats:[/B] Alertness, Lightning Reflexes, Iron Will, Skill Focus (Spot), Skill Focus (Survival), Track[B](B)[/B], Weapon Finesse[B](B)[/B] [B]Environment:[/B] Warm forests [B]Organization:[/B] Solitary, wave of fangs (2-5) or deluge of talons (5-15) [B]Challenge[/B] [B]Rating:[/B] 5 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] — [B]Level[/B] [B]Adjustment:[/B] — [I]A tiny bipedal animal like a cross between a scrawny chicken and a monitor lizard, with green-brown feathers and a foot-long tail. Its wiry forelimbs are half wing, half arm, with a spread of feathers and long, grasping claws. The innermost toe of each birdlike foot sports a vicious, oversized talon like a miniature sickle. The creature peers about alertly, snaps its shark-toothed jaws, and lets out a piercing whistle. Instantly, scores more of the miniscule beasts hop into sight and charge forward, flowing together into a hissing flood of fangs and talons.[/I] Nanoraptors are an species of miniature Dromaeosaur unknown to earthly science. They live in large social groups that roam tropical jungles in flocks that can number in the hundreds. Nanoraptors are ravenous carnivores, a swarm will try to devour any prey it comes across from the size of a cricket to a rhinoceros. Individual nanoraptors may wander some distance from the main flock, if they come across any prey too large to tackle they return to alert their brethren. A typical nanoraptoris about a foot tall and has a total length between 2 and 3 feet, almost half of which is tail. It only weighs a pound or two. [B] [SIZE=3]Combat[/SIZE] [/B]A hunting flock of nanoraptors can display a disturbing grasp of tactics. If their scouts alert them to a powerful or elusive opponent they often set up ambushes or flanking manoeuvres to increase their chances of a kill. They often climb trees to drop upon their prey from above, or to avoid foes that outmatch them. [B]Distraction (Ex):[/B] Any living creature that begins its turn with a nanoraptor swarm in its space must succeed on a DC 15 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based. [B]Flapping Ascent[/B] [B](Ex):[/B] A nanoraptor can make a Run action while climbing by flapping its arm-wings to provide lift. A nanoraptor that takes a Run action while climbing makes a single Climb check at a –5 penalty, but may not take 10 on this check, and travels at four times its normal Climb speed (or five times, if it has the Run feat). [B]Fluttering Fall[/B] [B](Ex):[/B] Nanoraptors never take falling damage so long as they can move freely, since they can use their arm-wings to slow a fall. [B]Poison (Ex):[/B] Injury, Fortitude DC 15, initial and secondary damage 1d4 Str. The save DC is Constitution-based. [B]Pounce[/B] [B](Ex):[/B] If a nanoraptor swarm charges, it can make a full attack, allowing it to use its Ripping Talons special attack. [B]Ripping Talons (Ex):[/B] If a nanoraptor swarm makes a full-round attack all opponents it attacks must succeed at a DC19 Reflex save or take 5d6 damage from its swarm attack instead of 3d6. An opponent can use a standard action to substitute a Grapple check for the Reflex save to reduce the swarm damage. The save DC is Dexterity-based. [B] [SIZE=3]Skills[/SIZE] [/B]A nanoraptor swarm has a +8 racial bonus on Climb, Balance and Jump checks and a +4 racial bonus on Hide, Listen, Move Silently, Spot, and Survival checks. A nanoraptor swarm can use either its Strength or its Dexterity bonus on Climb and Jump checks, and may take 10 on Climb and Jump checks even if it is rushed or threatened. *Its racial bonus to Hide increases to +8 in undergrowth.[/FONT][/SIZE] [/QUOTE]
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